A list of things that need to be done

A list of things that need to be done

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

A list of things that need to be done

Post by Guessmyname »

As the title says.

For example:

3d Weapon Collision Models
Alpha Textures
New GUI
etc
etc

I just wanted to know
jouninkomiko
Posts: 436
Joined: 26 Aug 2004, 08:11

Post by jouninkomiko »

A wiki to post this stuff in


... wait a minute...
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

What about expanding the engine to support more unique players and colours?
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

neddiedrow wrote:What about expanding the engine to support more unique players and colours?
15 (16 would be the fabled Gaia player?) players and 24-bit (well, 8-bit is enough)color choice!
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Post by Neddie »

FizWizz wrote:
neddiedrow wrote:What about expanding the engine to support more unique players and colours?
15 (16 would be the fabled Gaia player?) players and 24-bit (well, 8-bit is enough)color choice!
I just like the idea of 16-32 unique armies maximum. Imaine that on a large map... like the aptly named Epic?
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

seriously, customizable explosions and alpha textures are desperately needed.
jouninkomiko
Posts: 436
Joined: 26 Aug 2004, 08:11

Post by jouninkomiko »

oooo developers too
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

More people with shotguns loaded with anti-MTR rounds.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

A UnitFired() EnemyFired() and Explosion() added to the AI interface aswell as a GetProjectiles(), but all added through the HandleCommand and Event thing zaphod and cain added.
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Tim Blokdijk
Posts: 1242
Joined: 29 May 2005, 11:18

Post by Tim Blokdijk »

AF you can code, why don't you try to write it?
Other coders can try to help you out on the mailinglist.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

My dev cycle is ending, once XE8 is done I intend to do no coding for a while save fixing any surprises that arise in my groupAI's.

Besides my use of the mailing list is limited due to my online time and my school blocking GMail. If I get a problem I have to wait hours and hours to be able to ask, then another 24 hours before I get a chance to look at any replies.

I did try to get an Explosion routine going for AI interface but I failed as I was tired and got muddled as to where I'd have to put the necessary calls and spring refused to compile (svn bug that's since been fixed).
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