Noize, maybe indeed some places aren't aligned perfectly, but for my guess is that 95% is now aligned in a way, that in TA camera mode, you can play according to what you see (instead of using the F1 heigtmap for best placing)
I must confess i have downloaded L3DT, and probably going to do some tests with it. The last map of Forboding Angel was quite nice, but however, Bryce has it's own feel, which i think still beats L3DT.
Hopefully not everyone get's bothered by a sloped metal patch

(PS i rendered that one at perspective-mode, which gave me the trouble with lining up the heightmap.. i now rendered straight top down with a FOV of 1, which means do perspective 'deformations'. The new CenterRock is rendered this way, and looks a lot better)