New unit idea
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New unit idea
I have an idea for a super unit similar in height to the krogoth, as destructive as a fast firing long range plasma cannon and a cool as the commander. I would appreciate it if someone would take the time to make this unit for me and it would be well appreciated. I was also wondering... is it possible to swap this unit with the krogoth in spring so that i might play with other people while using my unit??
http://www.fileuniverse.com/?p=showimage&ID=3071
http://www.fileuniverse.com/?p=showimage&ID=3071
Heck, why stop with ONE stupidly overpowered unit when you can have them all!Zaphod wrote:maybe you and chrispin can work together?
I think a mod that compiles every overpowered uberunit around into a single pack would be good. So the next time someone posts one of these, we just link and tell them to play that.
I mean, I know *I* want to see 5 krogoths squaring off against a Monkeylord or four. Maybe even with some Orcones and Kargs for support.
Of course, the peewee that fires nuke EMGs would be a must.
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
Don't forget the cheese-hat peewee and the RFLRPC (Rapid fire long range peewee cannon). And the hawk with dual annis.Nemo wrote:Heck, why stop with ONE stupidly overpowered unit when you can have them all!Zaphod wrote:maybe you and chrispin can work together?
I think a mod that compiles every overpowered uberunit around into a single pack would be good. So the next time someone posts one of these, we just link and tell them to play that.
I mean, I know *I* want to see 5 krogoths squaring off against a Monkeylord or four. Maybe even with some Orcones and Kargs for support.
Of course, the peewee that fires nuke EMGs would be a must.
Heh, if someone makes a list and gives me links for where I can find the units, I'll throw a mod together when time allows. (keep in mind that this is going to be a hack job - I don't particularly care how well it turns out, and I have things for spring I'd rather be working on <_<)
Units:
Arm:
Commander (with super long range dgun and super uber health!)
Cheese Hat Peewee
Bertha shell flash.
Orcone.
Blue laser of death Hawk
Brawler with huge stun EMGs
Liche with 5x the bomb area of effect and faster reload.
LANDSKEET.
Core:
Commander.
Krog
Karg
Sumo (with some fancy weapon, gogo suggestions)
AK of doom. (Blue laser of death?)
Shadow that drops a line of nukes
Monkeylord
Feeeed meeee units. Links to somewhere I can grab them from would be cool too (or just what mod they're in). Already ported to spring is a requirement.
Remember, any unit can become stupidly overpowered with the right weapon!
Units:
Arm:
Commander (with super long range dgun and super uber health!)
Cheese Hat Peewee
Bertha shell flash.
Orcone.
Blue laser of death Hawk
Brawler with huge stun EMGs
Liche with 5x the bomb area of effect and faster reload.
LANDSKEET.
Core:
Commander.
Krog
Karg
Sumo (with some fancy weapon, gogo suggestions)
AK of doom. (Blue laser of death?)
Shadow that drops a line of nukes
Monkeylord
Feeeed meeee units. Links to somewhere I can grab them from would be cool too (or just what mod they're in). Already ported to spring is a requirement.
Remember, any unit can become stupidly overpowered with the right weapon!
- TheRegisteredOne
- Posts: 398
- Joined: 10 Dec 2005, 21:39
Call it N00berhack!Nemo wrote:Heh, if someone makes a list and gives me links for where I can find the units, I'll throw a mod together when time allows. (keep in mind that this is going to be a hack job - I don't particularly care how well it turns out, and I have things for spring I'd rather be working on <_<)


- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
Kk. Heres the List of "Stupidly overpowered units of dewm" from the AA forums:
Don't forget fusions and mohos are now armed with heptuple bertha cannons and that all boats are amphibous and submersible. Also, nukes now spawn 100 commanders wherever they crash instead of forming a nuclear explosion. Zuesses hover and fire sumo lasers, and Sumos have a RFLRPC, a Rapid Fire Long Range Peewee Cannon mounted on their back instead of a crummy laser.
The only calculation I cared to make was on hawks, and they fire dual rapid-fire Annihilators, have twice the maxspeed and turnrate, and are about as tough as an Orcone.
Don;t forget beamers now fire beam annihilators with the range of a LRPC, and all peewees are standardised to the Cheese hat peewee. With dual Dguns.
Not to mention that spiders EMP stun is permanent, and with an AoE of 1500
And that Storms and rockos fire cruise missles instead of the useless missles they fire now.
Don't forget fusions and mohos are now armed with heptuple bertha cannons and that all boats are amphibous and submersible. Also, nukes now spawn 100 commanders wherever they crash instead of forming a nuclear explosion. Zuesses hover and fire sumo lasers, and Sumos have a RFLRPC, a Rapid Fire Long Range Peewee Cannon mounted on their back instead of a crummy laser.
The only calculation I cared to make was on hawks, and they fire dual rapid-fire Annihilators, have twice the maxspeed and turnrate, and are about as tough as an Orcone.
Don;t forget beamers now fire beam annihilators with the range of a LRPC, and all peewees are standardised to the Cheese hat peewee. With dual Dguns.
Not to mention that spiders EMP stun is permanent, and with an AoE of 1500
And that Storms and rockos fire cruise missles instead of the useless missles they fire now.