An Idea to (help) Fix aircraft
Moderator: Moderators
An Idea to (help) Fix aircraft
Make all of them behave more like the gunships!
It's very messy the way units such as hawks randomly fly all over the place when I am trying to control them, where as units such as brawlers move around exactly how I want them to.. can somebody please explain to me the reason that a lot of the air units randomly move around and ignoring my instructions and what the practical purpose of having them move in such a way rather then moving the way units such as the brawler move is?
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- Posts: 79
- Joined: 11 Jul 2005, 02:01
Because TA spring has flight dynamics. This isn't some idiotic old-style RTS where aircraft are just ground units that fly. In case you havent noticed, in real life aircraft have to make passes like that because they have to be constantly moving to sustain lift. In my opinion it is one of the best parts of TA, the realistic flight dynamics. Brawlers are not this way because they are supposed to be like choppers, which can strafe and hover.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
True, but thier pathing could be alot smarter then it is. Hawks are expecially bad for chasing things infinate distances even after a million return to base orders have been assigned. I appreciate the simulated airmovenet dynamics, but I could do without the simulated pilot retardation.Theotherguy wrote:Because TA spring has flight dynamics. This isn't some idiotic old-style RTS where aircraft are just ground units that fly. In case you havent noticed, in real life aircraft have to make passes like that because they have to be constantly moving to sustain lift. In my opinion it is one of the best parts of TA, the realistic flight dynamics. Brawlers are not this way because they are supposed to be like choppers, which can strafe and hover.
A lot of the planes seem to be stuck on roam, meaning they fly in random directions, they soemtiems stay in the generally vicinity I want them to, but often when I am trying to gather a force, a bunch will fly off into the enemy's anti air and get itself blown up.. can you please make it so when I press the s button or press stop, the aircraft I have selected will land? Like in OTA? The way it is now pressing s seems to do nothing whatsoever.. and some units such as brawler, when I set the aircraft factory to guard itself, and make endless brawlers, a bunch of the brawlers DO land even when I DON'T want them to! So, yes, some of the airplanes land... when they shouldn't! It would be nice if you could add an option to make the aircraft behave more realisticly and follow instructions ^_^ please?
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49