Yes, that blank smd was my way of tricking zk's plasmaserver (or whatever the server on the zk side of things is called) into actually recognizing maps. But lately, I decided that as long as the spring server recognizes them, fuck plasmaserver (or whatever the server on the zk side of things is called).qray wrote:I remember some problems with maps related to the map server and them not being picked up by some systems or sth. like this. For this it was sufficient to include a basically empty smd file -named like the smf- containing only:Beherith wrote:I seem to recall an old outstanding unitsync or lobby issue where the description tag was required to be in an .smd file.But I don't know if this has been solved by now.Code: Select all
[MAP] { }
And reading your post again it seems like you mean a different issue...
SWL still relies on it for minimap images, which is freaking irritating, so my maps in the lobby get a big ? on the preview, but frankly,. I am tired of dealing with the archaic, hacky crap you have to deal with just to make something work with ZK's infrastructure.