View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004921 | Spring engine | General | public | 2015-08-01 10:41 | 2015-08-07 12:54 |
| Reporter | silentwings | Assigned To | |||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | new | Resolution | open | ||
| Product Version | 100.0+git | ||||
| Summary | 0004921: add ExplosionDefs lua table and allow customparams table in explosion defs | ||||
| Description | (to match how unit and weapon defs are treated) | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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What is the purpose of this? The only purpose of customParams is to be read by lua so are you saying you want to read explosion customParams from lua? I don't even think explosions can be read from lua and I don't see why they should be readable. What are you aiming to implement with this? |
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(1) The ability to bake exposiondefs_post.lua into explosion def files, with a widget (_post has no write access to the filesystem). (2) Reimplementation of a better usedefaultexplosions in lua. > I don't see why they should be readable. As well as the above, because there is addon.Explosion(...), which can replace a defs explosion with a lua-ified explosion, and currently (without directly reading the filesystem) has no idea what explosion it is potentially replacing/augmenting. |
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You might want customparams in a CEG that are then utilised by the projectile control functions |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2015-08-01 10:41 | silentwings | New Issue | |
| 2015-08-01 11:24 | Google_Frog | Note Added: 0015042 | |
| 2015-08-01 11:29 | silentwings | Note Added: 0015043 | |
| 2015-08-01 11:30 | silentwings | Note Edited: 0015043 | |
| 2015-08-01 11:30 | silentwings | Note Edited: 0015043 | |
| 2015-08-01 11:47 | silentwings | Note Edited: 0015043 | |
| 2015-08-07 12:54 | FLOZi | Note Added: 0015049 |