Code: Select all
[ParseCmdLine] command-line args: "/home/mhunt/.local/share/Steam/steamapps/common/EvolutionRTS/lib/evo_data/weblobby/engine/96.0/spring --write-dir /home/mhunt/.local/share/Steam/steamapps/common/EvolutionRTS/lib/evo_data /home/mhunt/.local/share/Steam/steamapps/common/EvolutionRTS/lib/evo_data/weblobby/script.spring"
Using configuration source: "/home/mhunt/.local/share/Steam/steamapps/common/EvolutionRTS/lib/evo_data/springsettings.cfg"
Using additional configuration source: "/home/mhunt/.local/share/Steam/steamapps/common/EvolutionRTS/lib/evo_data/weblobby/engine/96.0/springsettings.cfg"
Available log sections: AutohostInterface, Net, VFS, KeyBindings, Piece, Sound, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, GroundMoveType, UnitScript, CregSerializer, ArchiveScanner, Shader, Font, Model, LuaSocket, Path
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
Spring 96.0
Build date/time: Jan  3 2014 14:23:49
Build environment: boost-105400, GNU libstdc++ version 20120920
Compiler: gcc-4.7.2
OS: Linux 3.16.7-24-desktop #1 SMP PREEMPT Mon Aug 3 14:37:06 UTC 2015 (ec183cc) x86_64
OS: 64bit native mode
[CMyMath::Init] CPU SSE mask: 127, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  1,  SSE 4.2:  1
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes: 2560x1440, 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x900, 1440x900, 1366x768, 1280x1024, 1280x800, 1280x720, 1152x864, 1024x768, 800x600, 640x480
[SetSDLVideoMode] video mode set to 2560x1440/32bit
[WatchDogInstall] Installed (HangTimeout: 10sec)
[ThreadPool::SetThreadCount][1] #wanted=12 #current=1
[ThreadPool::SetThreadCount][2] #threads=11
[DataDirs] Portable Mode!
Using read-write data directory: /home/mhunt/.local/share/Steam/steamapps/common/EvolutionRTS/lib/evo_data/
Using read-only data directory: /home/mhunt/.local/share/Steam/steamapps/common/EvolutionRTS/lib/evo_data/weblobby/engine/96.0/
Scanning: /home/mhunt/.local/share/Steam/steamapps/common/EvolutionRTS/lib/evo_data/weblobby/engine/96.0/base
Scanning: /home/mhunt/.local/share/Steam/steamapps/common/EvolutionRTS/lib/evo_data/maps
Scanning: /home/mhunt/.local/share/Steam/steamapps/common/EvolutionRTS/lib/evo_data/games
Scanning: /home/mhunt/.local/share/Steam/steamapps/common/EvolutionRTS/lib/evo_data/packages
[ThreadPool::SetThreadCount][1] #wanted=11 #current=12
[ThreadPool::SetThreadCount][2] #threads=10
[Threading] Main thread CPU affinity not set
[f=0000000] SDL version:  1.2.15
[f=0000000] GL version:   4.5.0 NVIDIA 352.21
[f=0000000] GL vendor:    NVIDIA Corporation
[f=0000000] GL renderer:  GeForce GTX 980/PCIe/SSE2
[f=0000000] GLSL version: 4.50 NVIDIA
[f=0000000] GLEW version: 1.9.0
[f=0000000] Video RAM:    total 4096MB, available 3885MB
[f=0000000] FBO::maxSamples: 32
[f=0000000] GL info:
	haveARB: 1, haveGLSL: 1, ATI hacks: 0
	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
	maximum texture size: 16384, compress MIP-map textures: 0
	maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
	number of UniformBufferBindings: 84 (64kB)
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] [Initialize] CPU Clock: std::chrono::high_resolution_clock
[f=0000000] [Initialize] CPU Cores: 12
[f=0000000] [Startup] loading startscript from: /home/mhunt/.local/share/Steam/steamapps/common/EvolutionRTS/lib/evo_data/weblobby/script.spring
[f=0000000] Connecting to local server
[f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
[f=0000000] Binding UDP socket to IP (v4) 127.0.0.1 port 8452
[f=0000000] [UDPListener] successfully bound socket on port 8452
[f=0000000] PreGame::StartServer: 2 ms
[f=0000000] Using map: ArcticPlainsV2.1
[f=0000000] Using game: Balanced Annihilation V9.04
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound]   Available Devices:
[f=0000000] [Sound]               OpenAL Soft
[f=0000000] [Sound]   Device:     OpenAL Soft
[f=0000000] [Sound]   Vendor:         OpenAL Community
[f=0000000] [Sound]   Version:        1.1 ALSOFT 1.15.1
[f=0000000] [Sound]   Renderer:       OpenAL Soft
[f=0000000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
[f=0000000] [Sound]   EFX Enabled: yes
[f=0000000] [Sound]   Max Sounds: 128
[f=0000000] Using game archive: balanced_annihilation-v9.04.sdz
[f=0000000] recording demo: demos/20150819_155258_ArcticPlainsV2_96.sdf
[f=0000000] PreGame::GameDataReceived: 31 ms
[f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=0000000] [LuaIntro] Loading widget:      Engine Taskbar Stuff   <engine_taskbar_control.lua>
[f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
[f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (103 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions:  0.061000
[f=0000000] Game::LoadDefs (GameData): 77 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound]  parsed 28 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 0 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 58 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 036ee705
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Map Tiles
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 14 ms
[f=0000000] Game::LoadInterface (Console): 0 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded synced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
[f=0000000] Loaded synced gadget:  Rez Exp             <unit_rez_exp.lua>
[f=0000000] Loaded synced gadget:  Stats               <api_damage_stats.lua>
[f=0000000] Loaded synced gadget:  ranks api           <api_ranks.lua>
[f=0000000] Loaded synced gadget:  CameraBroadcast     <camera_lockcamera.lua>
[f=0000000] Loaded synced gadget:  Awards              <gui_awards.lua>
[f=0000000] Loaded synced gadget:  Newbie Info         <gui_newbie_info.lua>
[f=0000000] Loaded synced gadget:  Air Release         <unit_air_release_manager.lua>
[f=0000000] Loaded synced gadget:  AirPlantParents     <unit_air_plants.lua>
[f=0000000] Loaded synced gadget:  Bomber Control      <unit_bomber_control.lua>
[f=0000000] Loaded synced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
[f=0000000] Loaded synced gadget:  Commander Blast     <unit_commander_blast.lua>
[f=0000000] Loaded synced gadget:  Commando Watch      <unit_commando_watch.lua>
[f=0000000] Loaded synced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
[f=0000000] Loaded synced gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded synced gadget:  Death Messages      <game_death_messages.lua>
[f=0000000] Loaded synced gadget:  Debris Damage       <unit_debris_damage.lua>
[f=0000000] Loaded synced gadget:  Depthcharge splash  <fx_depthcharge_splash.lua>
[f=0000000] Loaded synced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
[f=0000000] Loaded synced gadget:  DirectControl       <unit_direct_control.lua>
[f=0000000] Loaded synced gadget:  Don't target flyover nukes  <unit_interceptors.lua>
[f=0000000] Loaded synced gadget:  DragonsDisguise     <unit_set_neutral.lua>
[f=0000000] Loaded synced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded synced gadget:  Energy Conversion   <game_energy_conversion.lua>
[f=0000000] Loaded synced gadget:  FinishedBuilding    <unit_finished_building.lua>
[f=0000000] Loaded synced gadget:  Fortification Walls  <unit_fort_walls.lua>
[f=0000000] Loaded synced gadget:  Game End            <game_end.lua>
[f=0000000] Loaded synced gadget:  Initial Spawn       <game_initial_spawn.lua>
[f=0000000] Loaded synced gadget:  Juno Damage         <unit_juno_damage.lua>
[f=0000000] Loaded synced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded synced gadget:  Limit Dgun Use (Charge)  <unit_dgun_charge.lua>
[f=0000000] Loaded synced gadget:  Lua unit script framework  <unit_script.lua>
[f=0000000] Loaded synced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
[f=0000000] Loaded synced gadget:  Maverick Exp        <unit_maverick_exp.lua>
[f=0000000] Loaded synced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
[f=0000000] Loaded synced gadget:  Napalm              <lups_napalm.lua>
[f=0000000] Loaded synced gadget:  No Land Damage      <unit_no_land_damage.lua>
[f=0000000] Loaded synced gadget:  No Self Pwn         <unit_noselfpwn.lua>
[f=0000000] Loaded synced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
[f=0000000] Loaded synced gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
[f=0000000] Loaded synced gadget:  Paralyze Damage Multiplier  <unit_paralyze_damage_multiplier.lua>
[f=0000000] Loaded synced gadget:  Passive Builders v3  <unit_passive_builders.lua>
[f=0000000] Loaded synced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
[f=0000000] Loaded synced gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
[f=0000000] Loaded synced gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
[f=0000000] Loaded synced gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
[f=0000000] Loaded synced gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
[f=0000000] Loaded synced gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
[f=0000000] Loaded synced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
[f=0000000] Loaded synced gadget:  Prevent outside-of-map hax  <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded synced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
[f=0000000] Loaded synced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
[f=0000000] Loaded synced gadget:  Shockwaves          <lups_shockwaves.lua>
[f=0000000] Loaded synced gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
[f=0000000] Loaded synced gadget:  Stun Control        <unit_stun_control.lua>
[f=0000000] Loaded synced gadget:  Target on the move  <unit_target_on_the_move.lua>
[f=0000000] Loaded synced gadget:  Team Resourcing     <game_team_resources.lua>
[f=0000000] Loaded synced gadget:  Transportee Hider   <unit_transportee_hider.lua>
[f=0000000] Loaded synced gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
[f=0000000] Loaded synced gadget:  Watereffects        <fx_watersplash.lua>
[f=0000000] Loaded synced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
[f=0000000] Loaded synced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
[f=0000000] Loaded synced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
[f=0000000] Loaded synced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
[f=0000000] Loaded synced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
[f=0000000] Loaded synced gadget:  lups_wrapper.lua    <lups_wrapper.lua>
[f=0000000] Loaded synced gadget:  mo_preventcombomb   <mo_preventcombomb.lua>
[f=0000000] Loaded synced gadget:  subMissile splash   <fx_submissile_splash.lua>
[f=0000000] Loaded synced gadget:  transportfix        <unit_transportfix.lua>
[f=0000000] Loaded synced gadget:  unit_combomb_full_damage  <unit_combomb_full_damage.lua>
[f=0000000] Loaded synced gadget:  Area Attack         <unit_areaattack.lua>
[f=0000000] Loaded synced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
[f=0000000] Loaded synced gadget:  Take Manager        <cmd_idle_players.lua>
[f=0000000] Loaded synced gadget:  Team Com Ends       <game_team_com_ends.lua>
[f=0000000] Loaded synced gadget:  Substitution        <game_replace_afk_players.lua>
[f=0000000] Loaded synced gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded synced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] Loaded synced gadget:  Mobile Unit Paralyze Damage Handler  <unit_paralyze_damage_limit.lua>
[f=0000000] Loaded synced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
[f=0000000] Loaded synced gadget:  Version Warning     <version_warning.lua>
[f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
[f=0000000] Switching to Overview style camera
[f=0000000] Switching to Smooth style camera
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] Switching to Free style camera
[f=0000000] Switching to Total War style camera
[f=0000000] Switching to Rotatable overhead camera
[f=0000000] Switching to Orbit style camera
[f=0000000] Switching to FPS style camera
[f=0000000] Switching to Smooth style camera
[f=0000000] Loaded unsynced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
[f=0000000] Loaded unsynced gadget:  Stats               <api_damage_stats.lua>
[f=0000000] Loaded unsynced gadget:  ranks api           <api_ranks.lua>
[f=0000000] Loaded unsynced gadget:  CustomIcons         <unit_customicons.lua>
[f=0000000] Loaded unsynced gadget:  CameraBroadcast     <camera_lockcamera.lua>
[f=0000000] Loaded unsynced gadget:  Awards              <gui_awards.lua>
[f=0000000] Loaded unsynced gadget:  Newbie Info         <gui_newbie_info.lua>
[f=0000000] Loaded unsynced gadget:  Air Release         <unit_air_release_manager.lua>
[f=0000000] Loaded unsynced gadget:  AirPlantParents     <unit_air_plants.lua>
[f=0000000] Loaded unsynced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
[f=0000000] Loaded unsynced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
[f=0000000] Loaded unsynced gadget:  Debris Damage       <unit_debris_damage.lua>
[f=0000000] Loaded unsynced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
[f=0000000] Loaded unsynced gadget:  DragonsDisguise     <unit_set_neutral.lua>
[f=0000000] Loaded unsynced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded unsynced gadget:  FinishedBuilding    <unit_finished_building.lua>
[f=0000000] Loaded unsynced gadget:  Fortification Walls  <unit_fort_walls.lua>
[f=0000000] Loaded unsynced gadget:  Initial Spawn       <game_initial_spawn.lua>
[f=0000000] Loaded unsynced gadget:  Juno Damage         <unit_juno_damage.lua>
[f=0000000] Loaded unsynced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded unsynced gadget:  Limit Dgun Use (Charge)  <unit_dgun_charge.lua>
[f=0000000] Loaded unsynced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
[f=0000000] Loaded unsynced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
[f=0000000] Loaded unsynced gadget:  Napalm              <lups_napalm.lua>
[f=0000000] Loaded unsynced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
[f=0000000] Loaded unsynced gadget:  Opacity control     <api_opacity.lua>
[f=0000000] Loaded unsynced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
[f=0000000] Loaded unsynced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
[f=0000000] Loaded unsynced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
[f=0000000] Loaded unsynced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
[f=0000000] Loaded unsynced gadget:  Shockwaves          <lups_shockwaves.lua>
[f=0000000] Loaded unsynced gadget:  Target on the move  <unit_target_on_the_move.lua>
[f=0000000] Loaded unsynced gadget:  Transportee Hider   <unit_transportee_hider.lua>
[f=0000000] Loaded unsynced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
[f=0000000] Loaded unsynced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
[f=0000000] Loaded unsynced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
[f=0000000] Loaded unsynced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
[f=0000000] Loaded unsynced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
[f=0000000] Loaded unsynced gadget:  mo_ffa              <mo_ffa.lua>
[f=0000000] Loaded unsynced gadget:  transportfix        <unit_transportfix.lua>
[f=0000000] Loaded unsynced gadget:  Area Attack         <unit_areaattack.lua>
[f=0000000] Loaded unsynced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
[f=0000000] Loaded unsynced gadget:  Take Manager        <cmd_idle_players.lua>
[f=0000000] Loaded unsynced gadget:  Substitution        <game_replace_afk_players.lua>
[f=0000000] Loaded unsynced gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded unsynced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] Loaded unsynced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
[f=0000000] Loaded unsynced gadget:  Lups                <lups_wrapper.lua>
[f=0000000] Loaded unsynced gadget:  Version Warning     <version_warning.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Error: Lua LoadCode pcall error = 0, LuaGaia/main.lua, [string "LuaGaia/main.lua"]:1: attempt to call global 'AllowUnsafeChanges' (a nil value)
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] LuaUI: Allowing User Widgets
[f=0000000] Error: Lua LoadCode pcall error = 0, luaui.lua, error = 2, LuaUI/bawidgets.lua, [string "LuaUI/Widgets/gui_ba_los_colors.lua"]:73: Incorrect arguments to SetLosViewColors()
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Connection attempt from (Local)mhunt
[f=0000000]  -> Version: 96.0
[f=0000000]  -> Connection established (given id 0)
[f=0000000] Player (Local)mhunt finished loading and is now ingame
[f=0000000] Please choose a start point!
[f=0000000] GameID: d0fad455100b46fe6c3c19891cdf4421
[f=0000000] SkirmishAI (ID = 0, team ID = 1) is using cheats!
[f=0000000] <SkirmishAI: KAIK  (team 1)>: KAI Metal Class by Krogothe
[f=0000000] <SkirmishAI: KAIK  (team 1)>: KAIK 0.13 Unofficial (built Dec 11 2013) initialized successfully!
[f=0000000] <SkirmishAI: KAIK  (team 1)>: logging events to /home/mhunt/.local/share/Steam/steamapps/common/EvolutionRTS/lib/evo_data/AI/Skirmish/KAIK/0.13/logs/ArcticPlainsV2.1-3265551a_Balanced_Annihilation_V9.04-c203854d_8-19-2015_1553_team1.txt
[f=0000000] <SkirmishAI: KAIK  (team 1)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
[f=0000007] Skirmish AI "Bender" (ID:0, Short-Name:"KAIK", Version:"") took over control of team 1
[f=0000563] User exited
[f=0000563] [SpringApp::ShutDown][1]
[f=0000563] [ThreadPool::SetThreadCount][1] #wanted=0 #current=11
[f=0000563] [ThreadPool::SetThreadCount][2] #threads=0
[f=0000563] [SpringApp::ShutDown][2]
[f=0000563] [~CGame][1]
[f=0000563] [~CGame][2]
[f=0000563] [~CGame][3]
[f=0000563] [~CGame][4]
[f=0000563] [~CGame][5]
[f=0000563] [~CGame][6]
[f=0000563] [~CGame][7]
[f=0000563] [~CGame][8]
[f=0000563] [CCollisionHandler] dis-/continuous tests: 0/88311
[f=0000563] [~CGame][9]
[f=0000563] [~CGame][10]
[f=0000563] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000563] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0000563] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000563] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[f=0000563] Statistics for RectangleOptimizer: 0%
[f=0000563] Statistics for RectangleOptimizer: 0%
[f=0000563] [~CGame][11]
[f=0000563] [~CGame][12]
[f=0000563] [~CGame][13]
[f=0000563] [~CGame][14]
[f=0000563] [~CGame][15]
[f=0000563] [~CGameServer][1]
[f=0000563] [~CGameServer][2]
[f=0000563] [~CGame][16]
[f=0000563] [Sound] [~CSound][1] soundThread=0x26390c0
[f=0000563] [Sound] [~CSound][2]
[f=0000563] [Sound] [~CSound][3]
[f=0000563] [~CGame][17]
[f=0000563] [SpringApp::ShutDown][3]
[f=0000563] [SpringApp::ShutDown][4]
[f=0000563] Statistics for local connection:
Received: 2493 bytes
Sent: 6856 bytes
[f=0000563] Writing demo: demos/20150819_155258_ArcticPlainsV2_96.sdf
[f=0000563] [SpringApp::ShutDown][5]
[f=0000563] [SpringApp::ShutDown][6]
[f=0000563] [SpringApp::ShutDown][7]
[f=0000563] [SpringApp::ShutDown][8]
[f=0000563] [SpringApp::ShutDown][9]
[SpringApp::ShutDown][10]
[SpringApp::ShutDown][11]
[WatchDog::Uninstall][1] hangDetectorThread=0x24b95e0
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::ShutDown][12]
[SpringApp::Run] exitCode=0