Hi all.
I play s:1944 1.7 with 98.0 engine (Springlobby or ZKlobby). The AI for this game (CRAIG) do not work (do nothing).
What's the problem?
Thank a lot.
Solebianco
S:1944 AI
Moderator: Moderators
Re: S:1944 AI
Problem is very old version of S44 with latest engine.
Try downloading the most recent s44 through your lobby (further instructions once you inform us which lobby you are using), or by joining one of the multiplayer S44 rooms (you don't have to play, this will just tell your lobby to download the latest version)
Try downloading the most recent s44 through your lobby (further instructions once you inform us which lobby you are using), or by joining one of the multiplayer S44 rooms (you don't have to play, this will just tell your lobby to download the latest version)
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- Posts: 9
- Joined: 08 Mar 2012, 21:33
Re: S:1944 AI
Thanks for answer.
I play with Springlobby (0.218) and Zero-K Lobby (1.3.2.62) but result is the same.
1944 v 1.7 (Operation Neptune) is not the last stable version? I play 1944 maps.
I play with Springlobby (0.218) and Zero-K Lobby (1.3.2.62) but result is the same.
1944 v 1.7 (Operation Neptune) is not the last stable version? I play 1944 maps.
Re: S:1944 AI
Problem is not the maps, it is that lua API changed in the many engine versions since 1.7 was released.
In SpringLobby:
Tools->Download Archives
type in:
game:s44:test
Press OK.
In SpringLobby:
Tools->Download Archives
type in:
game:s44:test
Press OK.

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- Posts: 9
- Joined: 08 Mar 2012, 21:33
Re: S:1944 AI
Thank's a lot!
Now AI works. It builds many units. Well done.
But it don't attaks or conquests "metal" points.
It's all right?
Now AI works. It builds many units. Well done.
But it don't attaks or conquests "metal" points.
It's all right?
Re: S:1944 AI
Turns out there is a bug with latest version too. I will look into it but It may have to be at the weekend. 

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- Posts: 9
- Joined: 08 Mar 2012, 21:33
Re: S:1944 AI
Wow! Very good work! Thank's a lot! 

Re: S:1944 AI
I tried to play against CRAIG yesterday and it gave lots of lua errors and appeared idle.
It wasn't idle though, I alt-tabbed and when i came back it had a massive army and was pushing out.
It wasn't idle though, I alt-tabbed and when i came back it had a massive army and was pushing out.
Re: S:1944 AI
There was a recent change in flag behaviour that broke that particular version, think this might have been the problem, but it is fixed now so try newest version.
I tried craig myself this weekend and didnt have any problems.
I tried craig myself this weekend and didnt have any problems.