How to open and make an actual game?
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How to open and make an actual game?
So I have only used traditional game engines to make the 1st person games I work on, but when I installed Sprint RTS I can't find how to start the actual engine. Instead I keep on opening a chat window or a link to another application. Can some one explain how to get this to work?
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: How to open and make an actual game?
Spring is the engine.
Spring.exe is the actual engine executable. The program you are likely ending up in is springlobby or weblobby, which are frontends for the various games available on the engine.
How did you install spring? Did you use the installer from this site? Evolution RTS on steam, Zero-K.info, other?
Spring.exe is the actual engine executable. The program you are likely ending up in is springlobby or weblobby, which are frontends for the various games available on the engine.
How did you install spring? Did you use the installer from this site? Evolution RTS on steam, Zero-K.info, other?
Re: How to open and make an actual game?
I think he actually wants to make games.
SpringRTS doesn't come with a "game editor" as you would find in Unity and the like.
You download the engine, and then you create games by writing Lua, creating models and textures, animations, and so on.
My opinion is that you should start with a template game (just has the basic configuraiton to get you started), which you can download from here: https://springrts.com/wiki/Gamedev:SpringABC (you'll probably want the C version). Place that in your games folder (make it if it doesn't exist), and from then on you should be able to run your game from spring.exe or any of the assorted lobbies (you might want to rename it first).
You may also want to check out the information here: https://springrts.com/wiki/Gamedev:Main , and don't hesitate to ask on the forums or in #moddev and #sy channels.
SpringRTS doesn't come with a "game editor" as you would find in Unity and the like.
You download the engine, and then you create games by writing Lua, creating models and textures, animations, and so on.
My opinion is that you should start with a template game (just has the basic configuraiton to get you started), which you can download from here: https://springrts.com/wiki/Gamedev:SpringABC (you'll probably want the C version). Place that in your games folder (make it if it doesn't exist), and from then on you should be able to run your game from spring.exe or any of the assorted lobbies (you might want to rename it first).
You may also want to check out the information here: https://springrts.com/wiki/Gamedev:Main , and don't hesitate to ask on the forums or in #moddev and #sy channels.