you are wrong noize. That does not prove a thing. Look at the above picture with the mechs and trees. All your picture proves is that the SPECIFIC map at a specific zoom looks similar.
This does not in my eyes prove that spring is in a similar scale. In fact I know from my mapping experiments that the terrain texture and height map are as far as relative size go are actually smaller. What I am talking about is the fact that...
A: the heightmap and terrain map are relatively smaller(which is again what SJ was talking about with the resolution)
B: The trees(which are currently the ONLY standard feature in spring) are out of scale.
The maps can easily fit the scale if the author does the extra work. That is not what I was talking about. Your are in the outfield on a bunt.