3ds max: i need rectangles but i have triangle polygons
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- Optimus Prime
- Posts: 755
- Joined: 03 Oct 2005, 14:31
3ds max: i need rectangles but i have triangle polygons
Hi
I designed a model with 3dsmax and importet it with 3do builder. The problem now is, that when i select a polygon, its a rectangle out of 2 triangle. I dont know if its ok if i work with triangles, but all other models use rectangles for texturing. How can i make rectangles out of triangles?
Would be nice if someone can help me
I designed a model with 3dsmax and importet it with 3do builder. The problem now is, that when i select a polygon, its a rectangle out of 2 triangle. I dont know if its ok if i work with triangles, but all other models use rectangles for texturing. How can i make rectangles out of triangles?
Would be nice if someone can help me
- Optimus Prime
- Posts: 755
- Joined: 03 Oct 2005, 14:31
According to Maelstrom's modelling tutorial .pdf, .3ds format only supported triangles. I figured that it was true because whenever I change something to .3ds format, it gets converted into triangles. I remember using a program that had a "quadrangulate" function and a "triangulate" function, to turn a model from triangles into squares and vice versa... but the program just slips my mind. If I do remember it, I'll come back to you about it.
It's Wings. Newer versions have the untriangulate function.FizWizz wrote:According to Maelstrom's modelling tutorial .pdf, .3ds format only supported triangles. I figured that it was true because whenever I change something to .3ds format, it gets converted into triangles. I remember using a program that had a "quadrangulate" function and a "triangulate" function, to turn a model from triangles into squares and vice versa... but the program just slips my mind. If I do remember it, I'll come back to you about it.
- Optimus Prime
- Posts: 755
- Joined: 03 Oct 2005, 14:31
wings 3d: http://www.wings3d.com/
probably a manual with the install.
as for 3dsm, can't it export the model to a format that can support rectangles? (say .obj)
Wish I could be more helpfull, but I have as much experience with wings as you do.
probably a manual with the install.
as for 3dsm, can't it export the model to a format that can support rectangles? (say .obj)
Wish I could be more helpfull, but I have as much experience with wings as you do.
It's probably not perfect though, so it'd be smart to give your model a quick check after the untriangulating to make sure it hasn't mutilated it anywhere that there was SUPPOSED to be a triangle.smoth wrote:WHOA! I did not know that! woot one learns something new everyday :)Caydr wrote:It's Wings. Newer versions have the untriangulate function.
Re: 3ds max: i need rectangles but i have triangle polygons
U can make quad model using SY's old 3d MAX to 3DO pluginsOptimus Prime wrote:Hi
I designed a model with 3dsmax and importet it with 3do builder. The problem now is, that when i select a polygon, its a rectangle out of 2 triangle. I dont know if its ok if i work with triangles, but all other models use rectangles for texturing. How can i make rectangles out of triangles?
Would be nice if someone can help me
to do this best is using surfacing (spline modelling) technique...
make sure everything is quad and every line is straight (not bezier/curve) and pray for some luck, you ll need it .....
SY never update their 3do exporter too but it work properly with 3ds max 4 and 3ds max5
Oh and Im not Maelstorm

- Optimus Prime
- Posts: 755
- Joined: 03 Oct 2005, 14:31