How do i get the old turn in place behavior?

How do i get the old turn in place behavior?

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

How do i get the old turn in place behavior?

Post by smoth »

This is a video showing 82.6 compared to 91

Image
click for video

Note how the old engine, I had curving arcs and graceful movement.

The unit defs have not changed but the engine has. What do I need to do in order to get my old behavior BACK?
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Re: How do i get the old turn in place behavior?

Post by FLOZi »

turnInPlace = false?

Or more drastic: http://springrts.com/wiki/Modrules.lua# ... ndMoveType

edit: herp didn't watch it
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smoth
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Re: How do i get the old turn in place behavior?

Post by smoth »

FLOZi wrote:turnInPlace = false?

Or more drastic: http://springrts.com/wiki/Modrules.lua# ... ndMoveType
flozi..
bool useClassicGroundMoveType Default: false New in version 89.0
A ticket back to unit movement circa 2009: no reversing, no turninplace = false, no smooth collision handling, no nothing. For comparison of pathfinding code.
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Re: How do i get the old turn in place behavior?

Post by FLOZi »

Long day :oops:
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smoth
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Re: How do i get the old turn in place behavior?

Post by smoth »

It's ok, at least you replied.
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knorke
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Joined: 22 Feb 2006, 01:02

Re: How do i get the old turn in place behavior?

Post by knorke »

did you look at that yet
[20:55:28] <[blend]emmanuel> turnInPlaceSpeedLimit=0.0,-- Default: A complex formula based on turnRate and maxVelocity
[20:55:28] <[blend]emmanuel> --For units with turnInPlace = false, this defines the minimum speed it will slow down to (the speed at which the turn is actually performed can be higher depending on the angular difference and turnRate).
[20:55:28] <[blend]emmanuel> --float
[20:55:28] <[blend]emmanuel> turnInPlaceAngleLimit=0.0,-- Default: 0.0 New in version 86.0
[20:55:28] <[blend]emmanuel> --For units with turnInPlace = true, defines the maximum angle (in degrees) of a turn above which it starts to brake.
[19:59:48] <[2up]knorke> try lower values for brakerate and acc
vehicles in 0k still drive arcs example: corgator and that bike thing
Kloot
Spring Developer
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Joined: 08 Oct 2006, 16:58

Re: How do i get the old turn in place behavior?

Post by Kloot »

look into the turnInPlaceSpeedLimit tag
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smoth
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Re: How do i get the old turn in place behavior?

Post by smoth »

Kloot wrote:look into the turnInPlaceSpeedLimit tag
Thanks! Will do!
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FLOZi
MC: Legacy & Spring 1944 Developer
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Re: How do i get the old turn in place behavior?

Post by FLOZi »

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: How do i get the old turn in place behavior?

Post by smoth »

it worked, so this is one issue knocked out >:).

thanks kloot!
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