I think that may be an issue with the blueprint itself, simplifying it and providing clear information on how to extend it with map options I think would be the best solution.knorke wrote:imo it can be moved over, I have been reading the pages as they were being made and seems quite good.
Only pages that are not so good are imo:
http://springrts.com/wiki/Mapdev:Tutorial_Simple
http://springrts.com/wiki/Mapdev:features (yes i see it is just outline)
because they are a bit too much about blueprint and featureplacer thing.
Instead of .smd file one can now use .lua but does not mean in beginner map there must be all these extra files and options like inverting heightmap, snow etc.
I think all that is needed is mapinfo.lua with very few entries, less confusing than blueprint with all its extras.
perhaps by commenting out the map options etc.. what do you think?
I have no information available to me other than using the pixels on an image method, care to link me to some information? I find the directory structure for feature placer a little convoluted and wouldn't mind a simpler solution.knorke wrote:Similiar with the features:
There was this featuremap bitmap thing but since the inventation of Spring.CreateFeature you can make scripts to put features on the map.
"FeaturePlacer" is one such script, but not only one:
All features on a map are listed in the set.lua and http://springrts.com/wiki/Mapdev:set.lua
is something specifique to FeaturePlacer.
Some mods/maps use it, some use their own thing, there is no "spring wide" standard.