Hello ..
at first I am sorry If my question is in a wrong place.
I am new in Spring Engine. I want to develop a turn based multi player online game using spring. but I am a bit confused how I can start .
Any help please? thanks in advance
How to start with spring ?
Moderator: Moderators
Re: How to start with spring ?
Turn based has been attempted before and is technically feasible but afaik, no-one has ever really done it reliably.
Spring is a real-time engine and that is what it is suited to, sorry.
Spring is a real-time engine and that is what it is suited to, sorry.

Re: How to start with spring ?
thanks for answering :)FLOZi wrote:Turn based has been attempted before and is technically feasible but afaik, no-one has ever really done it reliably.
Spring is a real-time engine and that is what it is suited to, sorry.
Ok, does it support tournament gaming?
does it have special features? where Can I read about features(links or articles) ?
Re: How to start with spring ?
http://springrts.com/wiki/Mod_and_Unit_ ... evelopment
Please do understand that we usually are not helpfull before somebody has not "visibly" invested at least a day of work into his project.
Please do understand that we usually are not helpfull before somebody has not "visibly" invested at least a day of work into his project.
Re: How to start with spring ?
No.spotlight wrote:Ok, does it support tournament gaming?
spotlight wrote:does it have special features?
Seems you have mistaken an engine with a game. Spring does handle, sound, netcode, ui ai(targeting, pathing and other behaviors). It has a lua interface that you can use to impliment most gameplay stuff outside of stuff like MMORTS or spherical worlds. That sort of stupid shit requires an engine custom setup for it.. of course you can always go fork the engine.
You can go try the currently existing games and spend some time doing some research of your own. You are essentially asking us to do your engine evaluation for you. Do the grunt work yourself then come back with more specific questions so we can better help you.spotlight wrote:where Can I read about features(links or articles) ?
Part of any game project is spending the time to evaluate the potential engines for your project. The questions like "what are the features of.." essentially are so unfocused that you are asking for EVERYTHANG the engine can do. That is too big a question. If this post is unsatisfactory as far as an answer please ask more specific questions.
Re: How to start with spring ?
here are some similiar threads maybe they answer some questions you might have:
http://springrts.com/wiki/CollectionOfS ... mod_spring
I think there is no other rts engine that has all that?
video that shows random stuff:
http://www.youtube.com/watch?v=sycqjNmQjmc
http://springrts.com/wiki/CollectionOfS ... mod_spring
3d, opensource, windows & linux, moddable, still being developed, free.does it have special features?
I think there is no other rts engine that has all that?
video that shows random stuff:
http://www.youtube.com/watch?v=sycqjNmQjmc
Re: How to start with spring ?
0ad is pretty close to that, except i'm not sure on the moddability part, and it's still early in the alphaknorke wrote:3d, opensource, windows & linux, moddable, still being developed, free.
I think there is no other rts engine that has all that?
Re: How to start with spring ?
ah yes 0 AD.
So in theory it is moddable but in practice maybe not so much yet? http://trac.wildfiregames.com/ticket/3040 A.D’s game engine is called Pyrogenesis and it is specifically designed for flexibility and ease of modification. The engine is in C++, and gameplay scripting is in JavaScript. Game logic, artwork, and data can easily be changed through data files.