new models
Moderator: Content Developer
new models
I saw the new models of units on the site of BA. they will be included in the game?
Re: new models
You can test BAR through rapid. They are included in it.
Re: new models
thank for answer.Beherith wrote:You can test BAR through rapid. They are included in it.
sorry. but BAR what is it? Unfortunately I can not find it.
Re: new models
Yes, Beherith... what's the command line or whatever?Broker wrote:thank for answer.Beherith wrote:You can test BAR through rapid. They are included in it.
sorry. but BAR what is it? Unfortunately I can not find it.
Also... is there any way to do it from within a lobby?
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: new models
In your spring directory there is subdirectory called 'rapid'. Inside there, run rapidgui.exe. Once it's loaded up, scroll though the left hand pane to find "Balanced Annihilation Reloaded" and you can download the latest test version of BAR, which spring.exe (or your lobby client in single player mode) will then recognise as a mod.
BAR is not complete yet, so the models not all replaced and there are some bugs. But you can get a good preview of what's to come :)
BAR is not complete yet, so the models not all replaced and there are some bugs. But you can get a good preview of what's to come :)
Re: new models
You spoil your audience!
Re: new models
Unfortunately rapidgui not work. it does not load the file list. Do you know different method? thanks.Silentwings wrote:In your spring directory there is subdirectory called 'rapid'. Inside there, run rapidgui.exe. Once it's loaded up, scroll though the left hand pane to find "Balanced Annihilation Reloaded" and you can download the latest test version of BAR, which spring.exe (or your lobby client in single player mode) will then recognise as a mod.
BAR is not complete yet, so the models not all replaced and there are some bugs. But you can get a good preview of what's to come :)
Re: new models
To the windows, to the firewall, till sweat drops down my ballz
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: new models
There is no other method available at the moment. Unless you know how to use an svn client, in which case direct it to http://imolarpg.dyndns.org/svn/branches.
I suggest you try and 'fix' rapidgui or explain what the problem with it is. It will take a long time on its first load if you've never used it before.
I suggest you try and 'fix' rapidgui or explain what the problem with it is. It will take a long time on its first load if you've never used it before.
Re: new models
I have set up a proxy and download and run the game. I can say that i like the old model. my personal opinion. ideal model is the fraction UEF from supreme commander 1. facilities are excellent!!!Silentwings wrote:There is no other method available at the moment. Unless you know how to use an svn client, in which case direct it to http://imolarpg.dyndns.org/svn/branches.
I suggest you try and 'fix' rapidgui or explain what the problem with it is. It will take a long time on its first load if you've never used it before.
I would add details and did not change the design completely. or change the model in one by one. looked at the reaction of society.
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- Funkencool
- Posts: 542
- Joined: 02 Dec 2011, 22:31
Re: new models
One more way is to download it as a zip, extract it, copy the BAR folder into Spring/games and rename it BAR.sdd. or you could rearchive the contents of the BAR folder into an .sd7/.sdzSilentwings wrote:There is no other method available at the moment. Unless you know how to use an svn client, in which case direct it to http://imolarpg.dyndns.org/svn/branches.
I suggest you try and 'fix' rapidgui or explain what the problem with it is. It will take a long time on its first load if you've never used it before.