What do you mean by symetry convention? The features
are made in Autodesk Max 8 and converted to a .obj and
then converted to a 3do file in Upspring 1.2 and I textured it
in 3dobuilder. It most likely NOT .. the best way to do it ... but
I'm trying

I'll try to make the next map with features in the new
format as soon as I learn how to texture a object and
use Upspring properly ...
Also, the light towers are a few polys over 1,000 ...

The last screenie of something that looks like a alien tower
with sphere around it . Has a poly count of 10,031 .....



It took time to texture that bad boy ....

I figure in time I'll learn how to make things look pretty ,
without all the polys ..... On'y time will tell ....