Galactic Empire Mod stuff
Moderators: MR.D, Moderators
-
- Posts: 854
- Joined: 28 Jan 2005, 18:15
-
- Posts: 854
- Joined: 28 Jan 2005, 18:15
Hey Caydr, looking good. One thing you might want to change is that your ships are textured way too dirty and paneled to be that reflective. Just something you might want to remember. One other thing, when they implimented reflectivity for textures on 3do files, it would make the texture transparent as well reflective based on the values in the alpha channel. I wonder if it does that with the textures for the s3o files as well. A while back someone had some pics of ships with shadows on and you can see what i'm talking about.
I add the weapons in max. So much easier that way.
Also, making some enhancements to fighter 4 (streak)... it's texture is a mess and the cockpit isn't very authentic tbh.

1300 triangles... about 300 over-budget, I'll have to see what I can do about that.
I'm going to have to see about setting up a Wiki page, there's a lot of information I'd like to post.
Also, making some enhancements to fighter 4 (streak)... it's texture is a mess and the cockpit isn't very authentic tbh.

1300 triangles... about 300 over-budget, I'll have to see what I can do about that.
I'm going to have to see about setting up a Wiki page, there's a lot of information I'd like to post.
Last edited by Caydr on 24 Jan 2006, 19:17, edited 2 times in total.