TA.ndroid
Moderators: Moderators, Lobby Developers
TA.ndroid
I've just released the first version of TA.ndroid. It's a small lobby client running on Android smartphone. It's designed to monitor your friends and notify you when they are online.
Everything is here http://code.google.com/p/ta-ndroid/
Let me know if you find any bug.
I plan to seriously improve the user interface and add new functionnalities in the next weeks.
Everything is here http://code.google.com/p/ta-ndroid/
Let me know if you find any bug.
I plan to seriously improve the user interface and add new functionnalities in the next weeks.
Re: TA.ndroid
We need more of these kinds of things. It helps publicity 
Keep at it!

Keep at it!
Re: TA.ndroid
Absolutely AWESOME!
This was the final push in making me get a new phone. Nrv, do you have any suggestions for a middle class Android phone?
This was the final push in making me get a new phone. Nrv, do you have any suggestions for a middle class Android phone?
Re: TA.ndroid
:D cool
could you possibly post screen-shots somewhere?
could you possibly post screen-shots somewhere?
- very_bad_soldier
- Posts: 1397
- Joined: 20 Feb 2007, 01:10
Re: TA.ndroid
Great stuff!
But since the spring project tries to get away from TA maybe a name change may be appropriate.
But since the spring project tries to get away from TA maybe a name change may be appropriate.
- BrainDamage
- Lobby Developer
- Posts: 1164
- Joined: 25 Sep 2006, 13:56
Re: TA.ndroid
any chance you'd make it compatible with android 1.6?
Re: TA.ndroid
looking at some of the code, it looks like it is even compatible with Java 1.1.
- BrainDamage
- Lobby Developer
- Posts: 1164
- Joined: 25 Sep 2006, 13:56
Re: TA.ndroid
well, doesn't install on my cell phone which runs android 1.6 with a very uninformative generic error message: "unable to install"
and that install guide only mentions 2.1
and that install guide only mentions 2.1
Re: TA.ndroid
I put a new version, try it and let me know if it works.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: TA.ndroid
+1very_bad_soldier wrote:Great stuff!
But since the spring project tries to get away from TA maybe a name change may be appropriate.
And damn fine work nrv! Looks like i might need to buy a new phone ahead of schedule

- BrainDamage
- Lobby Developer
- Posts: 1164
- Joined: 25 Sep 2006, 13:56
Re: TA.ndroid
version 4 works on my 1.6 now, thanks
another suggestion: your default lobby url is "taspringmaster.clan-sy.com", that's the legacy url and might disappear in the future, the right url would be "springrts.com"
another suggestion: your default lobby url is "taspringmaster.clan-sy.com", that's the legacy url and might disappear in the future, the right url would be "springrts.com"
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: TA.ndroid
I have an EVO 4G , so I installed this app, but there is no way to chat or anything, it just shows that people are online and stuff. Is chat going to be added in the future?
Re: TA.ndroid
Yes, as soon as I find some time to work on it :)
Re: TA.ndroid
Hah that's brilliant mate, good work, i have an android phone luckily :D
Re: TA.ndroid
Whooohoo sweet! After you finish this the next big thing to make is to be able to spectate a game displaying a minimap.
I've been dreaming about spring running in some kind of way on the android platform. Would love to see what phone cpu/gpu really can handle when it comes to.... things like spring
How hard would it be to port the basic necessary functions/code to openGL ES 2.0 and to run it on ARM cpu's? (just the minimap)
I've been dreaming about spring running in some kind of way on the android platform. Would love to see what phone cpu/gpu really can handle when it comes to.... things like spring

How hard would it be to port the basic necessary functions/code to openGL ES 2.0 and to run it on ARM cpu's? (just the minimap)
Re: TA.ndroid
you need a fully syncing client (that means running ALL calculations) to display the minimap dots accurately.
- very_bad_soldier
- Posts: 1397
- Joined: 20 Feb 2007, 01:10
Re: TA.ndroid
You could setup some sort of proxy client for androids that performs the calculations and only transmits minimap info to the androids. Like the non-existing minimap widget
Btw what happened to your luasockets efforts aegis?

Re: TA.ndroid
how much extra code would it be to have the host send a minimap update every couple of seconds? that way you could take a look at current minimap for all games and join interesting looking ones only. Or watch game via the android client.
Re: TA.ndroid
hmm, I think I had a luasockets proxy through lualobby, not sure what the status on it is... was actually so I could use an ipad as a minimap but I got busy with other things