
plz tell me how making units is bad ? im happy that tac nuke is rarely used. i would be happy if every turret were like this. u whine about BA being porcy but want to give players another reason to spam static weapons. n1
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dude, wake up, tac doesnt cost 3k m and bombers can be stopped, tac not...Aether_0001 wrote:T2 bombers can do everything a tactical nuke can do, and better - why even bother putting 3K metal outside your own base that can easily get destroyed?
check this replay:Sucky_Lord wrote:Ok me and aether used some tac nukes today in different games. They're pathetic. They dont even kill a t1 kbot lab in 1 hit, and it takes 6 for a com?! Its stupid, you can claim they're OP all you like but there's a fantastic reason as to why nobody uses them.
ok, I should not have answer this post...Sucky_Lord wrote: Im pretty sure the tactical nukes are stopped like normal nukes by an anti.
Not relevant. Tacnuke is still a ton worse than EMP missiles - Anything that you can do on throne with a tactical nuke, you can do 100 times better by shooting an emp nuke at their antis and nuking the fuck out of them.Johannes wrote:It's funny how aether and suck start off with these ridiculous wrong infos, like tac nuke is stopped by anti, costs 3k m... But when proven wrong on facts their arguments still stay 100% same :D
Code: Select all
Weapon 1 CORTRON_WEAPON 33.33 232.49 7.33 2500
Explode As: ATOMIC_BLAST 666.67 0 0 2400
Self-D As: NUCLEAR_MISSILE 79.17 1041.67 8.33 9500