Gripe: map drawings are but ugly and disappear when zooming out.
Could they be made to look nicer (AA or some blur around the edges) and stay rendered while zoomed out?
It would improve the looks of the game tremendously as drawings appear in most games (even without penises and shit) and currently look like someone used paint.
Better rendering for mapmarks
Moderator: Moderators
- SirArtturi
- Posts: 1164
- Joined: 23 Jan 2008, 18:29
Re: Better rendering for mapmarks
I think slightly opacity wouldnt do harm either.
Re: Better rendering for mapmarks
And they should hide when you press F5 to hide gui for screenshots.
Re: Better rendering for mapmarks
+9001Licho wrote:And they should hide when you press F5 to hide gui for screenshots.
Re: Better rendering for mapmarks
What do you think "Draw smooth lines" do?BaNa wrote:Could they be made to look nicer (AA or some blur around the edges) ...?
Do able via a widget.Licho wrote:And they should hide when you press F5 to hide gui for screenshots.
Re: Better rendering for mapmarks
Or use /mapmarks 0
Re: Better rendering for mapmarks
I'll get on it as soon as I get back licho
Re: Better rendering for mapmarks
if showmarks = true bla and Spring.IsGUIHidden then sendcommands /mapmarks 0 blabla
only problem is, it clogs the widget list further with more useless stuff.
only problem is, it clogs the widget list further with more useless stuff.
Re: Better rendering for mapmarks
Not if you run a custom widgetlist and code it to hide things like this 
