Random WIP 2006-2011
Moderators: MR.D, Moderators
Re: Random WIP
cba, these are basicly dumped, when i tried to do anything with these DC related i raged, coz i realised i cant use ps/gimp/ w/e :D
Re: Random WIP
Bob marry me...bobthedinosaur wrote:something like that...
edit: god damn upload preview... fuck this
Re: Random WIP
If you make a starship troopers game you need to base the mobile infantry on those described in the book not the movies...
apparently theAnime version does a better job of depicting the combat armour... but I haven't seen it.
apparently theAnime version does a better job of depicting the combat armour... but I haven't seen it.
- bobthedinosaur
- Blood & Steel Developer
- Posts: 2702
- Joined: 25 Aug 2004, 13:31
Re: Random WIP
not exactly making a Heinlein game. just giving Contact's marines bugs to shoot at. I am planning on adding power armor and larger mechs eventually. if it goes well I'll also make a "singularity" game mode... think terminator/ matrix/ rifts (mechanoids)
Ref image of mechanoids from rifts RPG

Here is a rhino: I'd like to make it look better. It doesn't feel right. I want it charge with a impulse weapon, make people fly maybe?

also head crab! need to find a way to attach them to certain units heads to munch on brains
Ref image of mechanoids from rifts RPG

Here is a rhino: I'd like to make it look better. It doesn't feel right. I want it charge with a impulse weapon, make people fly maybe?
also head crab! need to find a way to attach them to certain units heads to munch on brains
- Attachments
-
- hecrab.jpg (24.36 KiB) Viewed 3062 times
-
- rhinos.jpg
- (50.25 KiB) Downloaded 2 times
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
Re: Random WIP
Load them onto the head piece?
And yeeeees, headcrabs that actually convert people! One of the few things that saddens me about HL2 is how that doesn't happen
And yeeeees, headcrabs that actually convert people! One of the few things that saddens me about HL2 is how that doesn't happen

Re: Random WIP
@bobthedinosaur
Ahh, yeah, I loved how Newton Ewell took Siembeda's teenaged scribblings of Mechanoid bots and made them into hyper-sexy designs. Shows how talented he is that he could make that kind of art out of such a base.
Ahh, yeah, I loved how Newton Ewell took Siembeda's teenaged scribblings of Mechanoid bots and made them into hyper-sexy designs. Shows how talented he is that he could make that kind of art out of such a base.
- bobthedinosaur
- Blood & Steel Developer
- Posts: 2702
- Joined: 25 Aug 2004, 13:31
Re: Random WIP
maybe ill make a gadget that if done enough damage they can just kill and spawn alien zombie!
Re: Random WIP
i'll texture those
- bobthedinosaur
- Blood & Steel Developer
- Posts: 2702
- Joined: 25 Aug 2004, 13:31
Re: Random WIP
I like the new look. It looks more like a surface, and less washed out.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Random WIP
A christmas card I've been working on: http://transimpex.com/cards/email.html << this is a tiny version, the real one will be printed out on a small page size poster thingy (the "real" one also wouldn't have a background or the rounded edges/glow on the border, I just made this one look pretty for web purposes)


-
- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Re: Random WIP
~*~*INTRODUCING*~*~
THE 106mm RECOILLESS RIFLE M40!!!!!

Includes lots of moving parts and other features!!!!
-A swiveling breech!
-A .50 caliber spotting rifle ballistically matched with the flight pattern of the 106mm projectile!
-Elevation and rotation on two axises!
-Folding compartmentalives rear leg structures!
-A lightweight frame allowing easy "wheelbarrow"-style transportation by an individual soldier!!!!!!!
-All this and MORE!!!!!!!
Anyway here's everything I've done recently.

For a hilarious total of over 35000 polys.
THE 106mm RECOILLESS RIFLE M40!!!!!

Includes lots of moving parts and other features!!!!
-A swiveling breech!
-A .50 caliber spotting rifle ballistically matched with the flight pattern of the 106mm projectile!
-Elevation and rotation on two axises!
-Folding compartmentalives rear leg structures!
-A lightweight frame allowing easy "wheelbarrow"-style transportation by an individual soldier!!!!!!!
-All this and MORE!!!!!!!
Anyway here's everything I've done recently.

For a hilarious total of over 35000 polys.
- bobthedinosaur
- Blood & Steel Developer
- Posts: 2702
- Joined: 25 Aug 2004, 13:31
Re: Random WIP
very nice spiked!
now work on some more spring content...
I'm serious

now work on some more spring content...
I'm serious
Re: Random WIP
Nice guns.
I guess they will be stationary or will players move them?
I guess they will be stationary or will players move them?
Re: Random WIP
If i was a client i wouldnt want to get such a long greeting.Forboding Angel wrote:A christmas card I've been working on: http://transimpex.com/cards/email.html << this is a tiny version, the real one will be printed out on a small page size poster thingy (the "real" one also wouldn't have a background or the rounded edges/glow on the border, I just made this one look pretty for web purposes)
Id like to get a greeting but with a feel of personal touch and i dont want it to be long and take 10 minuts to read...
You need to give an impression that there is a true connection between you and the client and its not some generated card and it needs to give the impression fast and in a nice way.
Re: Random WIP
set your normals and I will be happy with these models!Wombat wrote:
xmass blender folder cleaning. what, its random WIP right ? :D
im loling so badly at these after so many months
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Random WIP
Ya well, tell that to the people writing the crap. I'm only designing it, and it isn't generated.Gota wrote: If i was a client i wouldnt want to get such a long greeting.
Id like to get a greeting but with a feel of personal touch and i dont want it to be long and take 10 minuts to read...
You need to give an impression that there is a true connection between you and the client and its not some generated card and it needs to give the impression fast and in a nice way.
In other words, out of my control.
Compare to the fail that was sent out in 2004 as a pdf: