ModelBase daily news - Page 5

ModelBase daily news

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

Moderators: MR.D, Moderators

ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 11/1/2009 12:00:00 AM

Post by ModelBase »

Image cia by Saktoth
[11/1/2009 3:40:25 AM] Saktoth added model Saktoth's cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
[11/1/2009 2:45:33 PM] Saktoth updated model Saktoth's cia
Saktoth: * cia
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 11/2/2009 12:00:00 AM

Post by ModelBase »

Image Amphibious Tank by Manolo
[11/2/2009 1:06:23 PM] Manolo added model Manolo's Amphibious Tank
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image Flak Tank by Manolo
[11/2/2009 1:06:49 PM] Manolo added model Manolo's Flak Tank
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image Mobile Anti Nuke Tank by Manolo
[11/2/2009 1:07:03 PM] Manolo added model Manolo's Mobile Anti Nuke Tank
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 11/3/2009 12:00:00 AM

Post by ModelBase »

Image levelercorpse by 3dmodeler
[11/3/2009 4:30:31 AM] 3dmodeler added model 3dmodeler's levelercorpse
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
[11/3/2009 4:35:22 AM] 3dmodeler updated model 3dmodeler's levelercorpse
[11/3/2009 4:56:14 AM] 3dmodeler updated model 3dmodeler's levelercorpse
[11/3/2009 5:19:02 AM] 3dmodeler updated model 3dmodeler's levelercorpse
Image ravagercorpse by 3dmodeler
[11/3/2009 6:41:01 AM] 3dmodeler added model 3dmodeler's ravagercorpse
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
[11/3/2009 6:46:06 AM] 3dmodeler updated model 3dmodeler's ravagercorpse
[11/3/2009 6:49:31 AM] 3dmodeler updated model 3dmodeler's ravagercorpse
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 11/9/2009 12:00:00 AM

Post by ModelBase »

Image spheresolar by PressureLine
[11/9/2009 4:25:33 AM] PressureLine added model PressureLine's spheresolar
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image Mini Mine by Manolo
[11/9/2009 11:46:18 AM] Manolo added model Manolo's Mini Mine
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 11/12/2009 12:00:00 AM

Post by ModelBase »

Image spheresolar by PressureLine
[11/12/2009 10:19:21 AM] PressureLine updated model PressureLine's spheresolar
PressureLine: Uploaded another Spheresolar screenshot
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 11/29/2009 12:00:00 AM

Post by ModelBase »

Image supersiren by KingRaptor
[11/29/2009 8:49:35 PM] KingRaptor added model KingRaptor's supersiren
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image knight by Saktoth
[11/29/2009 9:17:04 PM] Saktoth added model Saktoth's knight
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 12/14/2009 12:00:00 AM

Post by ModelBase »

Image harborset by smoth
[12/14/2009 2:24:34 AM] smoth added model smoth's harborset
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image morty by smoth
[12/14/2009 2:24:50 AM] smoth added model smoth's morty
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 1/3/2010 12:00:00 AM

Post by ModelBase »

Image autokannonenpanzer by Karl
[1/3/2010 6:15:28 PM] Karl added model Karl's autokannonenpanzer
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image Gustuf by Karl
[1/3/2010 6:15:42 PM] Karl added model Karl's Gustuf
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image AutoKannone_Panzer by Karl
[1/3/2010 6:36:15 PM] Karl added model Karl's AutoKannone_Panzer
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 1/4/2010 12:00:00 AM

Post by ModelBase »

Image Gustuf by Karl
[1/4/2010 6:56:50 PM] Karl updated model Karl's Gustuf
Image Flammen Werfer DSE 30 by Karl
[1/4/2010 11:07:59 PM] Karl added model Karl's Flammen Werfer DSE 30
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
[1/4/2010 11:27:53 PM] Karl updated model Karl's Flammen Werfer DSE 30
[1/4/2010 11:46:03 PM] Karl updated model Karl's Flammen Werfer DSE 30
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 1/5/2010 12:00:00 AM

Post by ModelBase »

Image Flammen Werfer DSE 30 by Karl
[1/5/2010 1:05:20 AM] Karl updated model Karl's Flammen Werfer DSE 30
[1/5/2010 9:05:29 AM] Karl updated model Karl's Flammen Werfer DSE 30
[1/5/2010 10:05:43 AM] Karl updated model Karl's Flammen Werfer DSE 30
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 1/9/2010 12:00:00 AM

Post by ModelBase »

Image vette by Saktoth
[1/9/2010 2:05:26 AM] Saktoth added model Saktoth's vette
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
[1/9/2010 3:05:26 AM] Saktoth updated model Saktoth's vette
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 2/6/2010 12:00:00 AM

Post by ModelBase »

Image vette by Saktoth
[2/6/2010 5:05:57 PM] Saktoth updated model Saktoth's vette
admin: NewUser
admin: NewUser
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 2/16/2010 12:00:00 AM

Post by ModelBase »

Image airpad by KingRaptor
[2/16/2010 3:35:27 PM] KingRaptor updated model KingRaptor's airpad
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
Image carrydrone by KingRaptor
[2/16/2010 3:35:42 PM] KingRaptor added model KingRaptor's carrydrone
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image claymore by KingRaptor
[2/16/2010 3:35:55 PM] KingRaptor added model KingRaptor's claymore
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image eclipse by KingRaptor
[2/16/2010 3:36:08 PM] KingRaptor updated model KingRaptor's eclipse
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
Image stratbombers by KingRaptor
[2/16/2010 3:36:22 PM] KingRaptor updated model KingRaptor's stratbombers
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 2/17/2010 12:00:00 AM

Post by ModelBase »

Image airpad by KingRaptor
[2/17/2010 5:05:27 PM] KingRaptor updated model KingRaptor's airpad
KingRaptor: Fixed out of date .xcf
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 2/18/2010 12:00:00 AM

Post by ModelBase »

Image fus by maackey
[2/18/2010 5:05:59 AM] maackey updated model maackey's fus
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
Image m-8 by maackey
[2/18/2010 5:06:13 AM] maackey updated model maackey's m-8
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
Image m-9 by maackey
[2/18/2010 5:06:26 AM] maackey added model maackey's m-9
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image male by maackey
[2/18/2010 5:06:39 AM] maackey updated model maackey's male
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
Image vawt by maackey
[2/18/2010 5:06:53 AM] maackey updated model maackey's vawt
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 2/20/2010 12:00:00 AM

Post by ModelBase »

Image screenshots by FinDude
[2/20/2010 7:50:42 PM] FinDude added model FinDude's screenshots
Image weaselwreck by FinDude
[2/20/2010 7:58:34 PM] FinDude added model FinDude's weaselwreck
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
[2/20/2010 8:23:43 PM] FinDude updated model FinDude's weaselwreck
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 2/23/2010 12:00:00 AM

Post by ModelBase »

Image slashercorpse by FinDude
[2/23/2010 4:31:06 PM] FinDude added model FinDude's slashercorpse
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image deadtremor by FinDude
[2/23/2010 6:05:43 PM] FinDude added model FinDude's deadtremor
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 2/26/2010 12:00:00 AM

Post by ModelBase »

Image arm_bulldog by ZIMBK
[2/26/2010 4:03:26 PM] ZIMBK added model ZIMBK's arm_bulldog
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 3/3/2010 12:00:00 AM

Post by ModelBase »

Image geo-geo by FinDude
[3/3/2010 8:05:33 PM] FinDude added model FinDude's geo-geo
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 3/4/2010 12:00:00 AM

Post by ModelBase »

Image jelly by FinDude
[3/4/2010 2:39:44 PM] FinDude added model FinDude's jelly
FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Post Reply

Return to “Art & Modelling”