Hi there
so far I am finding it very diffictul to take XTA gadgets and migrate them over to BA
there are NO error messages reported when the gadgets are added but they seem to not work either...
any info on why BA might do this or places to look for answeres would be greatly appriciated
thanks :)
Adding gadgets to BA
Moderator: Moderators
Re: Adding gadgets to BA
Some stuff won't show an error, because technically it ran correctly. Also, check for differences between XTA and BA in terms of Lua files in LuaRules.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Adding gadgets to BA
infolog.txt is your friend in these cases.
Re: Adding gadgets to BA
unit naming conventions are different. armflea is called armfly in xta for example. also armflash is called noruas etc...