The Lost Legacy v1.04 (13 dec 2005) - Page 2

The Lost Legacy v1.04 (13 dec 2005)

All game release threads should be posted here

Moderator: Moderators

User avatar
Mars Keeper
Posts: 240
Joined: 25 Jan 2005, 21:00

Post by Mars Keeper »

I love TLL!
This is like a dream come true!
User avatar
Isaactoo
Posts: 124
Joined: 08 Dec 2004, 21:53

Post by Isaactoo »

TLL will be awsome :-) , in the conversion could you have Binders cost more...they always seemed way overpowered to me (especially in comparison to the sumo).
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

i just checked 3 sumo's vs 3 binders

almost same cost, the sumo's lost 1 binders lost 3

so i think the binders need a boost

remember ARM and CORE are UH versions
User avatar
GrOuNd_ZeRo
Posts: 1370
Joined: 30 Apr 2005, 01:10

Post by GrOuNd_ZeRo »

Is there any news on TJT to be released?

it looks nice though.
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

TJT?
User avatar
FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

The Joined Tribe
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

linky?
User avatar
FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

there are links on http://www.Tadesigners.com (here) and http://www.planetannihilation.com (here), but neither seems to be working for me...
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

both down?
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

IT'S OUT!!!!!!

DOWNLOAD

Please post all balance issues
give opinions
make me cool screenshots for loadingscreens
Last edited by NOiZE on 24 Nov 2005, 18:58, edited 1 time in total.
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

Very nice !

Hum, firstly, it crashed, but I've made a fresh install and now, everythings is good.

HLT seem to slowly loose live. (I tested it on corrosive pit, but it's the only one building wich behave like that)

Don't you think that XTA flamethrower look and behave in a funnier way that those one ? ( I could have sayed the same thing for AA)
colorblind
Spring Developer
Posts: 374
Joined: 14 Mar 2005, 12:32

Post by colorblind »

Yup nice work!

One thing though: it looks like some units could use different weapon settings. For instance, the shells of TLL's Big Bertha equivalent look very small for the damage they do. And perhaps some units should use the beamlaser.
I also noticed that the unitscaling isn't in XTA-fashion (that is, heavy units are big compared to lighter units). But of course this is just a matter of taste.
Lastly the advanced bomber (I forgot the units name) didn't do anything for me, it just flew very low in a straight line and refused any commands.

Otherwise, excellent work. It would be nice to see this race come standard with Spring, but then it should be adjusted to XTA-style balance. Ah well, perhaps in time ...
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Torrasque wrote:Don't you think that XTA flamethrower look and behave in a funnier way that those one ? ( I could have sayed the same thing for AA)
U mean a constant stream of fire?
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

NOiZE wrote:
Torrasque wrote:Don't you think that XTA flamethrower look and behave in a funnier way that those one ? ( I could have sayed the same thing for AA)
U mean a constant stream of fire?
Yes, and it's widly spread.
Now, it behave and it's used more like a laser than a flametrower imo.
(multiple unit's hits at once)
User avatar
Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

"The Lost Legangy"?
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

whoops, spelling error, fixed next version
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

wow, never saw this race in TA, but even here at spring it looks great, excellent job of the creators, and thanks lots to you NOiZE for being porting it.

Im with colorblind on core/arm balance vs this race, im so used to xta that would really love to play this race against it.

is xta is based in UH too?, not sure...

Had lots of fun testing it, it mixed elements of xta, like lvl1 gunship rushes, and had some uber units like AA, as several "in between" resourcing structures...

Some of the stuff that gets "odd" in spring with ported TA content, is the ranges. LOS ranges, weapons etc, and the climb rates, as kbots cant climb much of the smaller hills. Are you planning to do some work on that part?.

bet i can beat TLL with xta races XD
User avatar
PauloMorfeo
Posts: 2004
Joined: 15 Dec 2004, 20:53

Post by PauloMorfeo »

mongus wrote:... it mixed elements of xta, like lvl1 gunship rushes, and had some uber units like AA, as several "in between" resourcing structures...
...
Yes, TLL has XTA writen all over it.
Balancing would preferable be made the SYs. I wonder if either the SYs or NOIZE could make it XTA wise.

Is TLL dependant of copyrighted material? If so, probably mostly sounds and cursors which could moderatly easy be arranged for substitution and give us the long waited free from copyright mod.
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Balance is far from XTA.... but feel free to do your own :D

But indeed i will do a lot of tweaking to it but i will make it more like UH balance...
User avatar
SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

Small bug list:

- most players don't see the TLL team icon when first joining, they need to host a game of TLL in the lobby client before the icon activates. Probably betalord's fault...

- flash tanks have no fire sound

- missing texture, core comm's eyes

- missing texture console error armmlt.cob

- TLL ghost will only do a single boming run pass, after that it's bombs jam indefinately

- TLL advanced aircraft plant texture is REALLY dark. No idea why.

- Increase speed of several artillery projectiles. They currently can't fire close to thier max range in any maps that have moderately high gravity.
Post Reply

Return to “Game Releases”