Spring 0.80.5.1 bugfix release

Spring 0.80.5.1 bugfix release

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Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Spring 0.80.5.1 bugfix release

Post by Auswaschbar »

Last release had some nasty bugs, so here is a bugfix release.

We fixed the most nasty ones for you:
  • fix a bug where empty network packets were spammed (eating bandwidth and demo space)
  • fix a possible desync in the pathfinder
  • fix mouse jumping in windowed mode (windows)
  • fixed crash in KAIK
Download links on the download page
User avatar
Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Spring 0.80.5.1 bugfix release

Post by Beherith »

Woo thx!
cleanrock
Former Engine Dev
Posts: 115
Joined: 21 Feb 2009, 07:42

Re: Spring 0.80.5.1 bugfix release

Post by cleanrock »

I specced a game (BA 7.01) now:
- i got sync error quite often
- trees were white (no tecture) sometimes (about halfway to render distance)

I guess the server was spring 0.80.5.
cleanrock
Former Engine Dev
Posts: 115
Joined: 21 Feb 2009, 07:42

Re: Spring 0.80.5.1 bugfix release

Post by cleanrock »

many people see white trees when 3d trees are off
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Re: Spring 0.80.5.1 bugfix release

Post by Auswaschbar »

cleanrock wrote:many people see white trees when 3d trees are off
Not many people know how to do a forum search correctly: http://springrts.com/phpbb/viewtopic.ph ... 33#p386233
cleanrock
Former Engine Dev
Posts: 115
Joined: 21 Feb 2009, 07:42

Re: Spring 0.80.5.1 bugfix release

Post by cleanrock »

Auswaschbar wrote:
cleanrock wrote:many people see white trees when 3d trees are off
Not many people know how to do a forum search correctly: http://springrts.com/phpbb/viewtopic.ph ... 33#p386233
Well, i havent seen this before. I did not see it in 0.80.5, could be that i never played on a map with trees though. I am on Nvidia/Linux and i assumed it was a new bug. As a developer you should try to be grateful for all feedback.
elias79
Posts: 57
Joined: 11 May 2008, 23:29

Re: Spring 0.80.5.1 bugfix release

Post by elias79 »

Great but

Still get sync errors with rai.

Code: Select all

No sync response from xxx for frame xxx
:cry:

http://pastebin.ca/1640854
Last edited by elias79 on 24 Oct 2009, 00:23, edited 1 time in total.
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Re: Spring 0.80.5.1 bugfix release

Post by Auswaschbar »

elias79 wrote:Great but

Still get sync errors with rai.

Code: Select all

No sync response from xxx for frame xxx
:cry:
Where ir the sync error?
Posts
Posts: 63
Joined: 02 Oct 2007, 04:00

Re: Spring 0.80.5.1 bugfix release

Post by Posts »

note: he edited his post to include the sync error
tberthel
Posts: 59
Joined: 12 Jan 2008, 06:17

Re: Spring 0.80.5.1 bugfix release

Post by tberthel »

Would be nice if MT version was the main release. I have used it for 2 versions now on a dual core and it is better.

Can someone put up a link or add it to:

http://github.com/spring/spring/downloads

Thanks
elias79
Posts: 57
Joined: 11 May 2008, 23:29

Re: Spring 0.80.5.1 bugfix release

Post by elias79 »

MT does not work with the widgets yet
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Re: Spring 0.80.5.1 bugfix release

Post by Auswaschbar »

Posts wrote:note: he edited his post to include the sync error
There is still no sync error in his post.
tberthel wrote:Would be nice if MT version was the main release. I have used it for 2 versions now on a dual core and it is better.
It degrades performance on some multicore systems (including mine).
ananse
Posts: 3
Joined: 21 Oct 2009, 14:48

Re: Spring 0.80.5.1 bugfix release

Post by ananse »

Any chance of packages for ubuntu 9.10 (karmic)?
tberthel
Posts: 59
Joined: 12 Jan 2008, 06:17

Re: Spring 0.80.5.1 bugfix release

Post by tberthel »

Found it: http://springfiles.com/show_file.php?id=2237

Thanks for releasing it.

FYI, MT version does work with many widgets.
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Rafal99
Posts: 162
Joined: 14 Jan 2006, 04:09

Re: Spring 0.80.5.1 bugfix release

Post by Rafal99 »

elias79 wrote:

Code: Select all

No sync response from xxx for frame xxx
"Sync error" is sync error.

"No sync response" is NOT sync error.

Still there are lots of sync errors in games, probably because many people still use 0.80.5.0 version. Imho it would better if server forced them to update.
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Spring 0.80.5.1 bugfix release

Post by zwzsg »

I have crashes everytime an AI dies (using KP Lua AI, not a java or C++ AI) but otherwise it looks like KP works without even having to change anything.
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Rafal99
Posts: 162
Joined: 14 Jan 2006, 04:09

Re: Spring 0.80.5.1 bugfix release

Post by Rafal99 »

Yeah, I have the same. Only happens with Lua AIs.

Reported already:
http://springrts.com/mantis/view.php?id=1697
xyz
Posts: 152
Joined: 29 Nov 2008, 16:06

Re: Spring 0.80.5.1 bugfix release

Post by xyz »

I get a lot of sync errors in on-line games. I am using the latest version 80.5.1

http://pastebin.com/m260a0c2b
R-TEAM
Posts: 177
Joined: 22 Jan 2009, 19:25

Re: Spring 0.80.5.1 bugfix release

Post by R-TEAM »

Hi,

have ATM not played in LAN/Net so dont know from any sync problems ..
But have found "one" GFX error ->
With "refraction -> Own Rendering" it display simple NOTHING Unit
underwater.All is O.K. but pass the unit the waterline it dissapears.
(only the part that is underwater to clarify)

With "refraction -> screencopy" all is normal.
Have ATI 1950XT with latest available driver for Win2003Server IMHO.
(Catalyst 9.8 )

Regards
R-TEAM
User avatar
thesleepless
Posts: 417
Joined: 24 Oct 2007, 04:49

Re: Spring 0.80.5.1 bugfix release

Post by thesleepless »

also been having a lot of sync errors, is lobby server only allowing 0.80.5.1?
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