CA needs models!
Moderator: Content Developer
Re: CA needs models!
what do you think? 
(it's Wartender)

(it's Wartender)
Re: CA needs models!
Weird, did anyone else not see this post? It evaporated.
type /j #ca in the lobby, ask around, we're happy to help with whatever.
Re: CA needs models!
You should instead tell people to PM maackey .. joining ca seems contraproductive. It can be inhabited by trolls or people with conflicting ideas.
Re: CA needs models!
He wants to know -how- to make models for spring, asking around is the best way.
Re: CA needs models!
So, lets say I made a model. Would anybody be assed to uv-map it?
I could then try to texture, but ugly. I can uv-map too but slowly and someone with more experience would probally be like "oh oh oh thats so ineffective wtf man."
I could then try to texture, but ugly. I can uv-map too but slowly and someone with more experience would probally be like "oh oh oh thats so ineffective wtf man."
Re: CA needs models!
Practice makes perfect! Also, I personally dislike UVmapping, so the more good uvmappers around, the better! 

Re: CA needs models!
post the list of missing models here
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- Moderator
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- Joined: 12 Oct 2007, 09:24
Re: CA needs models!
This List?
Units
Roach (I someone has done this)
Spy
Scarab
Light air transport
Cloaker bot
Hovercraft (thesleepless)
AA bot (I think someone has redone Crasher)
Sea
Sea Constructor
Scout Boat (laser and AA missile)
Corvette (two EMG turrets)
Sub (torpedoes)
Missile Destroyer (Two big horizontal arcing tracking missile launchers)
Cruiser (Various guns)
Buildings
Factories (Saktoth)
DDM (3dmodeler?)
Antinuke
Air repair pads
Tidal generator
Torpedo Launcher
Advanced Torpedo Launcher
Sonar Station (done, KingRaptor)
Adv Sonar Station
Tacnuke launcher.
Units
Roach (I someone has done this)
Spy
Scarab
Light air transport
Cloaker bot
Hovercraft (thesleepless)
AA bot (I think someone has redone Crasher)
Sea
Sea Constructor
Scout Boat (laser and AA missile)
Corvette (two EMG turrets)
Sub (torpedoes)
Missile Destroyer (Two big horizontal arcing tracking missile launchers)
Cruiser (Various guns)
Buildings
Factories (Saktoth)
DDM (3dmodeler?)
Antinuke
Air repair pads
Tidal generator
Torpedo Launcher
Advanced Torpedo Launcher
Sonar Station (done, KingRaptor)
Adv Sonar Station
Tacnuke launcher.
Re: CA needs models!
Why tacnuke launcher? Also, don't nukes have to be redone, too?
Re: CA needs models!
Considering I'm looking at a Roach texture right now, yes, somebody did the Roach.
Re: CA needs models!
I made a tidal generator thing. its standing on a pillar on the ocean ground. grid = water level.

the triangle thing rotates and thus kills all the dolphins.
should i continue? y/n

the triangle thing rotates and thus kills all the dolphins.
should i continue? y/n
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: CA needs models!
No options for abort/retry/fail?knorke wrote:should i continue? y/n

Re: CA needs models!
It's very simplistic. Is it for a mod with very simplistic models?
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- Posts: 1398
- Joined: 17 Sep 2008, 04:36
Re: CA needs models!
y
Assuming decent texture it already looks far better then the old 3do models.
Assuming decent texture it already looks far better then the old 3do models.
Re: CA needs models!
I just think the little center module thing could do with some greebles to give it character - and antenna, a big capacitor battery thing, stuff like that. The rest is obviously simple for functional reasons, but I look at it and can't see it being the size of a building.luckywaldo7 wrote:y
Assuming decent texture it already looks far better then the old 3do models.
Re: CA needs models!
weee OT sorry.
this is a real tidal generator thing:
http://www.freeearthenergy.com/SeaGen%2 ... erator.jpg
from above the water, not much is visible and does not look that large. The stuff like guardrails is probally just there so technicans can check it. Robots do not need this.
for example modern windmills do not have many greebles, they look like ipods:
http://education.nachi.org/images/uploa ... _final.jpg
spoiler: i kept it simple so its easier to texture for me
this is a real tidal generator thing:
http://www.freeearthenergy.com/SeaGen%2 ... erator.jpg
from above the water, not much is visible and does not look that large. The stuff like guardrails is probally just there so technicans can check it. Robots do not need this.
for example modern windmills do not have many greebles, they look like ipods:
http://education.nachi.org/images/uploa ... _final.jpg
spoiler: i kept it simple so its easier to texture for me
- ryanthomas
- Posts: 36
- Joined: 06 Jul 2009, 07:09
Re: CA needs models!
you mind if i help model some 

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- Moderator
- Posts: 2464
- Joined: 12 Oct 2007, 09:24
Re: CA needs models!
Go ahead.ryanthomas wrote:you mind if i help model some
Apparently KR has made a new sonar station. I better update the list I but the middle of page 2 is a bad place (hint hint midknight, edit post.)
- ryanthomas
- Posts: 36
- Joined: 06 Jul 2009, 07:09
Re: CA needs models!
Google_Frog wrote:Go ahead.
Apparently KR has made a new sonar station. I better update the list I but the middle of page 2 is a bad place (hint hint midknight, edit post.)
u have a art or picture of the units or building
