Rant - Page 2

Rant

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REVENGE
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Re: Rant

Post by REVENGE »

momfreeek wrote:In NOTA you have to expand to improve your economy and spamming becomes expensive as you need multiple factories. You are forced to play in a balanced way.

In BA both porcing and spamming are much more viable options (this implies a balance). This can make BA seem wild in comparison, but if you just nerf one option, the other becomes that much more powerful (as TheFatController pointed out) and the balance is lost.
Very balanced yes.

Go Nixa keep spamming those 20 Megafus + orbital + nuke + nucannon. Very very balanced, yes. (Same applies to BA)
Achilla
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Re: Rant

Post by Achilla »

REVENGE wrote:
momfreeek wrote:In NOTA you have to expand to improve your economy and spamming becomes expensive as you need multiple factories. You are forced to play in a balanced way.

In BA both porcing and spamming are much more viable options (this implies a balance). This can make BA seem wild in comparison, but if you just nerf one option, the other becomes that much more powerful (as TheFatController pointed out) and the balance is lost.
Very balanced yes.

Go Nixa keep spamming those 20 Megafus + orbital + nuke + nucannon. Very very balanced, yes. (Same applies to BA)
Before you build them, you will be most likely dead. Even them, their destructive power is not even 1/10th of advanced units.
YokoZar
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Re: Rant

Post by YokoZar »

BA is about mixing 7 resources: metal, energy, buildpower, territory, attention, information, and units.

What you're essentially saying is that it's too easy to trade metal, energy, and build power for units, and would instead prefer a standard RTS system of more factories: more units.


Aside from ripping one of the defining features of BA and requiring a massive rebalancing of everything (eg factory build power and cost), I'm not sure this is even a good design decision in the first place. With mobile constructors and nanos assisting it is much easier for a player to adapt and change strategy.

I can take my commander and his construction bot friends and have them work on econ once I feel like my defense is greater than his units. Or if I learn that he's going to make a wave of bombers very soon I can drop everything to work on AA. I can move my constructors between making units and making defense.

Those kind of decisions simply aren't possible in traditional RTSes unless you plan them minutes in advance, which makes the game far less adaptive and dynamic. This means that BA rewards players who can get a sense for the whole picture (especially in team games), and, yes, rewards those who can sense where the enemy weak spot is and make the units to hit it.
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REVENGE
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Re: Rant

Post by REVENGE »

Achilla wrote:Before you build them, you will be most likely dead.
Indeed, this statement does in fact apply to noobs like you.
Saktoth
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Re: Rant

Post by Saktoth »

Achilla, BA is intended above anything else to be as static as possible. Unchanging. Finished. Done.

Give up. Play a different game or get used to it.
Achilla
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Joined: 24 Aug 2009, 15:17

Re: Rant

Post by Achilla »

REVENGE wrote:
Achilla wrote:Before you build them, you will be most likely dead.
Indeed, this statement does in fact apply to noobs like you.
If you can't form a sentence without insulting me first, or form a paragraph which states an opinion and add the 'noob' part somewhere along the lines, then I fail to see even the purpose of this thread.

What you have just done is represent the Spring community in such a bad way, that I bow my hat before you cowboy.

Yup, perhaps I added 'flame me as hard as you wish' in the first post, but that comment was aimed at more intelligent posters. I wanted a heated debate on the hot topic and I got it as well as few fantastic replies, too bad your input to this thread is far below standards set by few members and certainly not adhering to forum rules, which should be universal across all threads and towards all posters.
Saktoth wrote:Achilla, BA is intended above anything else to be as static as possible. Unchanging. Finished. Done.

Give up. Play a different game or get used to it.
And that's what I will do. If it's meant to stay conservative as it is, then it will stay that way. Hate it or love it, as simple.
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JohannesH
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Re: Rant

Post by JohannesH »

Ba is about clicking as fast as you can
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albator
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Re: Rant

Post by albator »

ba is about best widget
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Neddie
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Re: Rant

Post by Neddie »

Saktoth wrote:Achilla, BA is intended above anything else to be as static as possible. Unchanging. Finished. Done.

Give up. Play a different game or get used to it.
It is intended above anything else to preserve an idealized balance. There are changes, it isn't as static as possible.

Functionally a similar result, but don't mislead people.
Saktoth
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Re: Rant

Post by Saktoth »

neddiedrow wrote:
Saktoth wrote:Achilla, BA is intended above anything else to be as static as possible. Unchanging. Finished. Done.

Give up. Play a different game or get used to it.
It is intended above anything else to preserve an idealized balance. There are changes, it isn't as static as possible.

Functionally a similar result, but don't mislead people.
No u, dont mislead people into thinking that their ideas could possibly get adopted, it is super unconstructive, disillusioning, and a waste of time
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Neddie
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Re: Rant

Post by Neddie »

I didn't tell them anything that wasn't true, I merely corrected you. Nowhere in my post does it imply that new content could be added, merely that change does occur.
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Wombat
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Re: Rant

Post by Wombat »

brainless unit spamming - stop playing like noob, then brainless unit spamming will be not a problem, its the matter of the way u use units, not nanos, no ?

big lol @ nota players who thinks ba is porc
Achilla
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Re: Rant

Post by Achilla »

Wombat wrote:brainless unit spamming - stop playing like noob, then brainless unit spamming will be not a problem, its the matter of the way u use units, not nanos, no ?

big lol @ nota players who thinks ba is porc
I was talking about bigger image, and bigger image is that majority of BA players are plain bad, because it's the most popular mod, thus attracting most newbies and rookies.

I'm sorry to say this, but your typical BA game is a DSD Dry played as 4v4-5v5, with noobs at the top doing nothing for the entire game camping the hills, and few pros on the bottom doing something useful.

Throwing countless stacks in a stalemate where nothing happens for over 30 minutes is a plainless boring and stupid game to me. Don't jump on me either, it's what majority of high-ranked people do anyway, so don't blame the 'noobs' for actually following the masters.

In NOTA you can rape a slightly worse than you player in matter of minutes even in a team game, something like that in BA doesn't happen too often. So yeah, I'm biased, but the fact remains - in NOTA you have way fewer units at a time with way more specialised stats, so one battle can lose you entire game - a very rare view on BA excluding 1v1 matches.
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Wombat
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Re: Rant

Post by Wombat »

Achilla wrote:
I'm sorry to say this, but your typical BA game is a DSD Dry played as 4v4-5v5, with noobs at the top doing nothing for the entire game camping the hills, and few pros on the bottom doing something useful.
well, now i see why u are talking so much bs about ba... play more high rank games with good players, games u describe are usually on dsd with noob players which cant play anything else. it seems u got no clue how real 'pro' *cough* game looks like.
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hunterw
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Re: Rant

Post by hunterw »

Achilla wrote:
What BA needs is some variety, people need to start playing on many different maps,
Achilla wrote:
start playing on many different maps,
Achilla wrote: different maps,
Achilla wrote: different maps,
Achilla wrote: different maps,
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JohannesH
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Re: Rant

Post by JohannesH »

Aand how many different maps have you played recently hunterw?
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hunterw
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Re: Rant

Post by hunterw »

different from dsd? 100% of the time

op is bitching about dsd 8v8s:
Achilla wrote: Over BA games 80% of them end up on Delta Siege and their variants and each game, no matter spec or player you go through the same routine ... porcing spamming porcing spamming.

What BA needs is some variety, people need to start playing on many different maps, explore different units and tactics. Ability to spam units like now with moderately small base simply kills it.

Plus, big part of porcing relies on ability to spam (especially in team games, but 1v1 games are somewhat a different theatre), by creating impenetrable, quickly replenishable moving wall of artillery and rockets.
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JohannesH
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Re: Rant

Post by JohannesH »

hunterw wrote:different from dsd?
Thats not what I asked :D
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CarRepairer
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Re: Rant

Post by CarRepairer »

I only play mapz that are mentioned in rap songs.
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