Spring 0.80.4 Released - Page 2

Spring 0.80.4 Released

Discuss Spring news, such as fresh releases and press coverage, here.
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Re: Spring 0.80.4 Released

Post by mongus »

its not so stupidly hard to make your own archivemover, also install older spring version and get it from there. ???

also someone clean the ugly infologs stuff. :roll:
Dotz
Posts: 73
Joined: 25 May 2009, 01:11

Re: Spring 0.80.4 Released

Post by Dotz »

and now, when I didn't think spring could break any further, the archive mover is broken. along with springs ability to recognize new versions of itself.
R-TEAM
Posts: 177
Joined: 22 Jan 2009, 19:25

Re: Spring 0.80.4 Released

Post by R-TEAM »

Hi,

found that with the healthbar widget the text rendering is still
broken.(not centric - to down)
And it would be nice to have on dead bots the old message
"dead team" back.(on adv.player widget)

Regards
R-TEAM
User avatar
NTG
Posts: 23
Joined: 15 Nov 2008, 12:49

Re: Spring 0.80.4 Released

Post by NTG »

Pxtl wrote:If Archivemover dumps files into the Spring directory, that causes trouble with UAC on Windows Vista... or even worse, throws errors if a player is stuck with user-level permissions.
well, i use Vista and no problem with UAC - just a matter of installing stuff not designed for Vista into other dir, like C:\Games, C:\Any-Name-Here, D:\Games et cetera et cetera... just a matter of knowing the system :)
too bad now i got 2 mods/maps dirs since new ArchiveMover default behavior
FLOZi wrote:Then release an XP version and a Vista version. Or have it first check if the Spring Dir is writeable?
or checking current system version (+ dest dir + user mode if Vista... Win7 shouldn't make any problems here) or simply changing default install dir (problems with auto-updates i guess)
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Re: Spring 0.80.4 Released

Post by Auswaschbar »

NTG wrote:
Pxtl wrote:If Archivemover dumps files into the Spring directory, that causes trouble with UAC on Windows Vista... or even worse, throws errors if a player is stuck with user-level permissions.
well, i use Vista and no problem with UAC - just a matter of installing stuff not designed for Vista into other dir, like C:\Games, C:\Any-Name-Here, D:\Games et cetera et cetera... just a matter of knowing the system :)
Good thing that spring is designed to work with vista.
FLOZi wrote:Then release an XP version and a Vista version. Or have it first check if the Spring Dir is writeable?
How does this helps for the following problems:
  • people complaining they cannot use their maps in different installs
  • people complaining they deleted their maps on spring upgrade
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NTG
Posts: 23
Joined: 15 Nov 2008, 12:49

Re: Spring 0.80.4 Released

Post by NTG »

Auswaschbar wrote:Good thing that spring is designed to work with vista.
depends if you ask for Spring as a whole or also some other apps included/created to work with. well, Spring as engine yes - works pretty well, no problems caused by system/engine so far, some lobbies- depends (SpringLobby fine, TASClient couldn't run until i cleared it's dir structure + contents (took me a while to figure out why updates doesn't work for me => old contents), AFLobby - too old to work with current unitsych, same with running QTLobby 2 weeks ago), directory structure - some (long) time ago there were possible problems with UAC unless not default dir (that's why i use different path and i'm a little #$%%^& off when TASClient or SpringDownloader asks for privileged mode when it doesn't need it... especially as Total Cmdr etc asks only when needed - got used to it).
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manolo_
Posts: 1370
Joined: 01 Jul 2008, 00:08

Re: Spring 0.80.4 Released

Post by manolo_ »

i see all the commands of the selected unit, could there be an option to turn this off

edit: SOLVED (thx tmo)
Kinyif_fantom
Posts: 7
Joined: 28 Feb 2009, 01:49

Re: Spring 0.80.4 Released

Post by Kinyif_fantom »

I use 64 bit Uuntu Jaunty. Spring.PlaySoundStream LUA function freezes 0.80.4. With 0.80.2 it worked, just the volume was ignored (with Spring.SetSoundStreamVolume also). Before 0.80.2 everything was fine.
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Re: Spring 0.80.4 Released

Post by mongus »

Ugh, on further testing, now you can see where your enemy is building dragon teeths.

yes, you dont need to have LOS on that spot, you just see the DT appearing like mushrooms.

also function Spring.GetFeatureTeam seems not to be working as it used to.
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: Spring 0.80.4 Released

Post by TheFatController »

mongus wrote:Ugh, on further testing, now you can see where your enemy is building dragon teeths.

yes, you dont need to have LOS on that spot, you just see the DT appearing like mushrooms.

also function Spring.GetFeatureTeam seems not to be working as it used to.
I can confirm that there's no setting available in the los modinfo settings which recreates old BA behaviour, you either get all features + instant los on enemy dragons teeth or different types of limited feature los.

I'd like an option for the old default, instant feature los without revealing enemies walls.
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: Spring 0.80.4 Released

Post by Wombat »

hmmm last game my com didnt reclaim enemy dt with are-reclaim... only mine ?
User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Spring 0.80.4 Released

Post by lurker »

NTG wrote:TASClient or SpringDownloader asks for privileged mode

Code: Select all

Open file, replace "requireAdministrator" with "asInvoker"           .  Code block used to preserve spaces.
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Re: Spring 0.80.4 Released

Post by Satirik »

bump water doesn't work anymore (it flashes), alt tabbing make the map black with dots (alt tab fix checked in the options)

nvidia gtx 260 with recent drivers (not latest)

http://imagebin.ca/view/uxZYGl.html
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NTG
Posts: 23
Joined: 15 Nov 2008, 12:49

Re: Spring 0.80.4 Released

Post by NTG »

lurker wrote:

Code: Select all

Open file, replace "requireAdministrator" with "asInvoker"           .  Code block used to preserve spaces.
thanks, i have never tried to open one of those execs in editor - i guess i had missed (forgotten?) part about .NET apps on lectures and my one's never required admin rights...
took me a while to find hex editor but now it's really great :)

[EDIT]
is it me, or few releases ago Spring remembered last install location? now when i install new one, i always get "C:\Program Files\Spring" :/
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Anyone
Posts: 18
Joined: 17 May 2009, 01:55

Re: Spring 0.80.4 Released

Post by Anyone »

Just a question that may sound a bit offensive, but really isn't meant that way. Why are you pumping out new (buggy) versions like they cost nothing when there is a completely stable and working version available? Basically no ESSENTIAL things were added since 0.7x. Why not simply fix the remaining little bugs and STAY with a version?

You know, like, "never change a running team"? :|

I mean you guys/girls are great and can do whatever you want but why waste your precious time with buggy and unneeded new features, you surely have better things to do. (like actually playing Spring for example)
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Spring 0.80.4 Released

Post by imbaczek »

helping is always better than complaing. report bugs, test the nightly builds, provide constructive feedback, submit patches. saying "don't change anything" is unhelpful and won't have any effect whatsoever.
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: Spring 0.80.4 Released

Post by TheFatController »

Anyone wrote:Just a question that may sound a bit offensive, but really isn't meant that way. Why are you pumping out new (buggy) versions like they cost nothing when there is a completely stable and working version available? Basically no ESSENTIAL things were added since 0.7x. Why not simply fix the remaining little bugs and STAY with a version?

You know, like, "never change a running team"? :|

I mean you guys/girls are great and can do whatever you want but why waste your precious time with buggy and unneeded new features, you surely have better things to do. (like actually playing Spring for example)
There have been many new features which have been used in BA alone not to mention other mods/games.

I personally look forward to updates.
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Karotte
Posts: 72
Joined: 03 Aug 2009, 17:30

Re: Spring 0.80.4 Released

Post by Karotte »

hm, since Spring 0.80.x i have the Problem, when i go out of the game (alt-Tab (fullscreen)) and want to go in it makes some funny thing with the textur (the texture makes you crazy).
Couldnt you fix it?
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bobthedinosaur
Blood & Steel Developer
Posts: 2702
Joined: 25 Aug 2004, 13:31

Re: Spring 0.80.4 Released

Post by bobthedinosaur »

I'm still using .79, is it safe to try.80x yet?
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Spring 0.80.4 Released

Post by smoth »

I don't see why not.
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