oh yeah and i did that beherith trick with disabling threaded optimization or whatever that thing is called.
Code: Select all
LogOutput initialized.
Spring 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Users\Torje\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 1 (build 6001)
Pentium(R) Dual-Core CPU T4200 @ 2.00GHz; 3065MB RAM, 6352MB pagefile
OS: 32bit native mode
Using read-write data directory: C:\Program Files\Spring Engine\
Using read-only data directory: C:\Users\Torje\Documents\My Games\Spring\
Scanning: C:\Users\Torje\Documents\My Games\Spring\maps
Scanning: C:\Users\Torje\Documents\My Games\Spring\base
Scanning: C:\Users\Torje\Documents\My Games\Spring\mods
Scanning: C:\Users\Torje\Documents\My Games\Spring\packages
Scanning: C:\Program Files\Spring Engine\maps
Scanning: C:\Program Files\Spring Engine\base
Scanning: C:\Program Files\Spring Engine\mods
Scanning: C:\Program Files\Spring Engine\packages
Video mode set to 1366 x 768 / 32 bit
SpringApp::InitWindow(): 4141827706 ms
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.2
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce G 105M/PCI/SSE2
[ 0] GLEW: 1.4.0
[ 0] Connecting to 91.121.74.167:8452 using name [BLC]Bobbelurmen
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Software
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Software
[ 0] CPreGame(): 180 ms
[ 0] Starting demo recording
[ 0] Using map DeltaSiegeDry.smf
[ 0] Recording demo demos/local_20090908_164222_DeltaSiegeDry_0.80.4.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V7.01
[ 0] Using mod archive BA701.sd7
[ 0] Became player 6 (team 3, allyteam 1)
[ 0] Loading console: 0 ms
[ 0] Sound: CSound(): Successfully parsed 4 SoundItems from gamedata/sounds.lua
[ 0] Loading sounds: 1 ms
[ 0] Camera and mouse: 223 ms
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] Loading all definitions: 0.759000
[ 0] Loading defs: 819 ms
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] Loading map informations
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 40
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Unknown map feature type
[ 0] Reading estimate path costs
[ 0] Pathing data checksum: 32431523
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf1 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf1 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf2 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf2 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] Loaded gadget: No Self-D <unit_noselfd.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf1 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf1 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf2 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf2 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
[ 0] Loaded widget from mod: Old BA Layout <gui_old_ba_layout.lua>
[ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget from mod: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget from mod: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget from mod: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from mod: XrayHighlight <gui_xray_highlight.lua>
[ 0] Loaded widget from mod: Display DPS <gui_display_dps.lua>
[ 0] Loaded widget from user: MiniMap Start Boxes <minimap_startbox.lua>
[ 0] Loaded widget from mod: Pause Screen <gui_pausescreen.lua>
[ 0] Set water rendering mode to 3 (reflective&refractive)
[ 0] Set Shadows to 0
[ 0] Advanced shading enabled
[ 0] Set maximum particles to: 10000
[ 0] Loaded widget from mod: FPSManager <fpsmanager.lua>
[ 0] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from mod: Prospector <gui_prospector.lua>
[ 0] Loaded widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua>
[ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
[ 0] Build date/time: Aug 30 2009 17:55:49
[ 0] -> connection established (given id 6)
[ 0] Connection attempt from slave
[ 0] -> Version: 0.80.4.1 (0.80.4.1-0-g0e3491f{@}-cmake-mingw32)
[ 0] -> connection established (given id 8)
[ 0] Connection attempt from Bookshah
[ 0] -> Version: 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
[ 0] -> connection established (given id 11)
[ 0] Connection attempt from TuRkZ
[ 0] -> Version: 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
[ 0] -> connection established (given id 3)
[ 0] Connection attempt from brainbot
[ 0] -> Version: 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
[ 0] -> connection established (given id 12)
[ 0] Connection attempt from [BoB]unreal13
[ 0] -> Version: 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
[ 0] -> connection established (given id 5)
[ 0] Connection attempt from [fi]tzaeru
[ 0] -> Version: 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
[ 0] -> connection established (given id 1)
[ 0] Connection attempt from Autens
[ 0] -> Version: 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
[ 0] -> connection established (given id 14)
[ 0] Connection attempt from Chellovack
[ 0] -> Version: 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
[ 0] -> connection established (given id 4)
[ 0] Connection attempt from mihaok83
[ 0] -> Version: 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
[ 0] -> connection established (given id 9)
[ 0] Connection attempt from chiewood
[ 0] -> Version: 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
[ 0] -> connection established (given id 13)
[ 0] [officer]RangerFry added point: Start 10
[ 0] [officer]RangerFry added point: Start 10
[ 0] k2 added point: Start 11
[ 0] [officer]RangerFry added point: Start 10
[ 0] [FuN]Lupus added point: Start 7
[ 0] k2 added point: Start 11
[ 0] k2 added point: Start 11
[ 0] [FuN]Lupus added point: Start 7
[ 0] [BLC]Bobbelurmen added point: Start 3
[ 0] [officer]RangerFry added point: Start 10
[ 0] [officer]RangerFry added point: Start 10
[ 0] [officer]RangerFry added point: Start 10
[ 0] [BLC]Bobbelurmen added point: Start 3
[ 0] Player TuRkZ left the game: normal quit
[ 0] Spectator TuRkZ left
[ 0] [BLC]Bobbelurmen added point: Start 3
[ 0] [BLC]Bobbelurmen added point: Start 3
[ 0] [BLC]Bobbelurmen added point: Start 3
[ 0] mihaok83 added point: Start 6
[ 0] <[fi]tzaeru> okey, one. Don't ever do !start, it's fucking assholeish
[ 0] <[fi]tzaeru> two. why teh fuck do people constantly wanna play DSD?
[ 0] brainbot added point: Start 9
[ 0] brainbot added point: Start 9
[ 0] <[BLC]Bobbelurmen> its a new map
[ 0] <[FuN]Lupus> it rocks?
[ 0] mihaok83 added point: Start 6
[ 0] <[BLC]Bobbelurmen> gotta try it
[ 0] <[fi]tzaeru> yeah. totally new.
[ 0] <[BLC]Bobbelurmen> i never did before
[ 0] <[fi]tzaeru> ...
[ 0] <k2> yes, i didnt played it too
[ 0] <[fi]tzaeru> fuuuck you bobbel, fuck you <<_
[ 0] <k2> wanna see dsd
[ 0] <[BLC]Bobbelurmen> i bougt new COMPUTER huh i dont crash at DSD no more:D
[ 0] <Bookshah> hope it's as good as they say
[ 0] <mihaok83> !ring
[ 0] > [BoB]autohost * Ringing unready player(s): [FuN]Lupus (by mihaok83)
[ 0] <[fi]tzaeru> I'm on my laptop since the desktop is wasted, thanks to ATI
[ 0] [FuN]Lupus added point: Start 7
[ 0] <[BLC]Bobbelurmen> it has over five HUNDRED MEGABITES OF MEMORY
[ 0] GameID: 2b1ca54ab89bf2ed9ab705c5c1072ed3
[ 88] Buildings set to face West
[ 451] <[fi]tzaeru> this laptop has 2 gigs. but, it also has vista, which means it basically has 200
[ 869] <[FuN]Lupus> vista is a bug in your laptop
[ 997] <[fi]tzaeru> yeah, it is
[ 1214] <k2> laggy.
[ 1336] <[fi]tzaeru> unfortunately linux doesn't support it enough
[ 1397] Set Shadows to 1
[ 1412] <[BLC]Bobbelurmen> k2
[ 1447] [BLC]Bobbelurmen paused the game
[ 1447] <Chellovack> wut
[ 1447] <[BLC]Bobbelurmen> hey
[ 1447] <[BLC]Bobbelurmen> ur lagging out
[ 1447] <[FuN]Lupus> Allies: anyone going air?
[ 1447] <[BLC]Bobbelurmen> k2 is dropping
[ 1447] <k2> im here
[ 1447] k2 unpaused the game
[ 1463] <[fi]tzaeru> aww shit, I am in losing team
[ 1471] <Chellovack> dammit
[ 1494] <[fi]tzaeru> :3
[ 1590] <k2> its ok
[ 1611] <Chellovack> whew
[ 1692] <k2> little net problems
[ 1880] <[BLC]Bobbelurmen> i saved ur ass
[ 1959] <brainbot> Allies: share!
[ 2247] <[fi]tzaeru> you can think him IN NATURE
[ 2794] Set water rendering mode to 4 (bumpmapped)
[ 3388] [FuN]Lupus added point: phail
[ 3404] [BLC]Bobbelurmen added point: sigh
[ 3658] Spring 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32) has crashed.
[ 3658] Exception: Access violation (0xc0000005)
[ 3658] Exception Address: 0x0331da70
[ 3658] DLL information:
[ 3658] 0x00400000 spring
[ 3658] 0x777b0000 ntdll
[ 3658] 0x76260000 kernel32
[ 3658] 0x10000000 DevIL
[ 3658] 0x765c0000 MSVCRT
[ 3658] 0x00250000 ILU
[ 3658] 0x764f0000 ADVAPI32
[ 3658] 0x76190000 RPCRT4
[ 3658] 0x73c80000 GLU32
[ 3658] 0x73bb0000 OPENGL32
[ 3658] 0x77970000 GDI32
[ 3658] 0x77640000 USER32
[ 3658] 0x70250000 DDRAW
[ 3658] 0x74c60000 DCIMAN32
[ 3658] 0x771b0000 SETUPAPI
[ 3658] 0x76460000 OLEAUT32
[ 3658] 0x77470000 ole32
[ 3658] 0x745c0000 dwmapi
[ 3658] 0x76670000 IMAGEHLP
[ 3658] 0x6fbc0000 mingwm10
[ 3658] 0x766a0000 SHELL32
[ 3658] 0x77410000 SHLWAPI
[ 3658] 0x76030000 WS2_32
[ 3658] 0x778f0000 NSI
[ 3658] 0x6e940000 libgcc_s_dw2-1
[ 3658] 0x00270000 SDL
[ 3658] 0x74580000 WINMM
[ 3658] 0x74540000 OLEACC
[ 3658] 0x7c340000 MSVCR71
[ 3658] 0x66fc0000 freetype6
[ 3658] 0x61b80000 zlib1
[ 3658] 0x6ed80000 glew32
[ 3658] 0x6b180000 vorbisfile
[ 3658] 0x63e00000 vorbis
[ 3658] 0x003d0000 ogg
[ 3658] 0x01ee0000 OpenAL32
[ 3658] 0x77950000 IMM32
[ 3658] 0x776e0000 MSCTF
[ 3658] 0x76450000 LPK
[ 3658] 0x76340000 USP10
[ 3658] 0x74f60000 comctl32
[ 3658] 0x75ee0000 USERENV
[ 3658] 0x75ec0000 Secur32
[ 3658] 0x75170000 uxtheme
[ 3658] 0x031a0000 SysHook
[ 3658] 0x74230000 WINSPOOL
[ 3658] 0x69500000 nvoglv32
[ 3658] 0x75680000 mswsock
[ 3658] 0x756e0000 wship6
[ 3658] 0x75250000 wshtcpip
[ 3658] 0x74390000 wdmaud
[ 3658] 0x74a00000 ksuser
[ 3658] 0x75140000 MMDevAPI
[ 3658] 0x75240000 AVRT
[ 3658] 0x74f30000 WINTRUST
[ 3658] 0x75960000 CRYPT32
[ 3658] 0x75ad0000 MSASN1
[ 3658] 0x74200000 AUDIOSES
[ 3658] 0x73fe0000 audioeng
[ 3658] 0x75f90000 PSAPI
[ 3658] 0x74510000 msacm32
[ 3658] 0x741e0000 MSACM32
[ 3658] 0x74500000 midimap
[ 3658] 0x746b0000 dsound
[ 3658] 0x75330000 POWRPROF
[ 3658] 0x763c0000 CLBCatQ
[ 3658] 0x07350000 wrap_oal
[ 3658] 0x740e0000 dbghelp
[ 3658] Stacktrace:
[ 3658] (0) Unknown [0x0331DA70]