Beta Release for TA:WD?
Moderator: Moderators
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
Beta Release for TA:WD?
I am still tweaking WD weapons, they most likely will all be models, at the very least the aircraft guns and rockets.
Otherwise I can release quite soon! would you like a Beta release soon?
Otherwise I can release quite soon! would you like a Beta release soon?
-
- Posts: 704
- Joined: 30 Oct 2004, 14:14
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
-
- Posts: 241
- Joined: 09 Aug 2005, 15:41
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
Maestro, there are a few ways to play simple games.
JCAI supports WD, the only thing that is needed is a decent AI profile for it....
Random Enemies, I made a script for it, it's not very survivable but it gives the player a good chance to play...
I will release a Beta soon, just making sure all the embarrasing bugs are gone...
JCAI supports WD, the only thing that is needed is a decent AI profile for it....
Random Enemies, I made a script for it, it's not very survivable but it gives the player a good chance to play...
I will release a Beta soon, just making sure all the embarrasing bugs are gone...
- Tim Blokdijk
- Posts: 1242
- Joined: 29 May 2005, 11:18
Add my sounds please, I know it's probably easy to do myself but I'm no Windows user and I know little about the file structures inside the mod packages.
Also please release it in zip format, I understand Spring supports zip and that will make your mod usable for testing the Linux port.
7-Zip has big problems under Linux plain zip works like a charm.
Also please release it in zip format, I understand Spring supports zip and that will make your mod usable for testing the Linux port.
7-Zip has big problems under Linux plain zip works like a charm.
-
- Posts: 241
- Joined: 09 Aug 2005, 15:41
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10