Strangely, it seems certain units which are set to "isfeature=1;" (thereby making them turn into map features upon completion, such as dragons teeth) disappear as soon as they're completed. If you hold the cursor over the spot where you built it, you get the reclaiming cursor as if it's there...
AA had this problem with fortress walls (gigantic anti-bertha walls) but I solved it by removing them in favour of the plasma deflector. But now there's a new problem. Seems that Core floating dragons teeth have this problem too. The problem is also present in Uberhack: Spring 1.3's version of the same unit.
Any ideas why this might be?
Disappearing "isfeature" units
Moderator: Moderators
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
An obvious fallacy! How come the Arm one works in AA, even though it's directly stolen from Uberhack?NOiZE wrote:yep it's broken
the arm one was broken first also, they fixed him but forgot about the core one.
and i already posted it on sourceforge..
Oh, thanks for the help though.
Last edited by Caydr on 02 Nov 2005, 09:32, edited 1 time in total.
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10