Accidental the default text alignment has changed, before it was descender now it's baseline. Somehow I prefer it this way, so I am hold off to revert it. The only problem I see is that lua doesn't have an opcode for the old behaviour, cuz the functions is running out of chars (b=bottom, d=baseline, ???=descender).
Btw you want to use vertical alignment which is available via the "v" opcode.
Auswaschbar, tobi, kloot, baczek, hoijui, and everyone else: thanks guys, awesome work. The Test Game GUI is awesome, the sounds are excellent (now that we've finally normalized them on mod side, they sound sweet in conjunction with the better locational stuff), the small group pathing is very noticeably better, transports that don't use voodoo magic! and holyshitreverse! And Lua unit scripts! As unexcited as I am to start converting all of S44's units over to Lua unit scripts...they are a massive step forwards. Eternal doom and damnation to cob.
<3
Also thank you for being so on top of bugfixing with the first two test releases. I think that's a really good model for future ones.
Bugs:
basic water is broken, shows whitish water without watertexture at all. the whiter the lower the waterlevel is. (also the next/prev buttons on BA mod units list is whitish)
same with detailtex, i cant see detailtex on any map
Last edited by TradeMark on 22 Aug 2009, 17:25, edited 3 times in total.