What's a good method of drawing a player's attention to a unit or units? Ideally it's not something that would be seen very often. I wouldn't want to make markers for it though, that's a bit over-the-top.
Glowing groundplate? Glowing unit? I thought about even having a warning image appear when appropriate, sort of like the "nuke ready" widget.
What would you recommend?
Non-irritating way to draw a player's attention
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Re: Non-irritating way to draw a player's attention
Have a graphical ping on the map display, and a visual effect on the main display, with a sound.
Tie to a keybind, prevent players from using more than once per second, voila. If you want to convey more information, have the keybind bring up a small menu of choices- "build porc here!", "attack here!", etc.
Tie to a keybind, prevent players from using more than once per second, voila. If you want to convey more information, have the keybind bring up a small menu of choices- "build porc here!", "attack here!", etc.
Re: Non-irritating way to draw a player's attention
make it look cool.
Re: Non-irritating way to draw a player's attention
overhead arrow or wc3/wow-style exclamation marks.
Re: Non-irritating way to draw a player's attention
fade-in and fade-out works pretty well
must find out how to convert flash to gif the way i want it to.
must find out how to convert flash to gif the way i want it to.
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Re: Non-irritating way to draw a player's attention
yes... Yes... YEs... YESYESYESYESYES!!!!!!!!!!knorke wrote:make it look cool.