Overriding map gravity
Moderator: Moderators
Overriding map gravity
Games should be able to override map gravity as random per-map gravity values screw balance.
- CarRepairer
- Cursed Zero-K Developer
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- Joined: 07 Nov 2007, 21:48
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Re: Overriding map gravity
Sounds like something CA would do.
Also sounds like something that you would hate CA for doing.
Also sounds like something that you would hate CA for doing.
- TheFatController
- Balanced Annihilation Developer
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- Joined: 10 Dec 2006, 18:46
Re: Overriding map gravity
There's a MyGravity tag for weapons, this could probably be bulk set in one of the post defs files
Re: Overriding map gravity
No, I'm all for less random gameplay.luckywaldo7 wrote:Also sounds like something that you would hate CA for doing.
- CarRepairer
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Re: Overriding map gravity
Hey... remember when...
*** flashback, harps, warping of vision ***
http://springrts.com/phpbb/viewtopic.ph ... 28#p344028
*** flashback, harps, warping of vision ***
http://springrts.com/phpbb/viewtopic.ph ... 28#p344028