Crash after countdown

Crash after countdown

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AJMB
Posts: 2
Joined: 06 Aug 2009, 19:49

Crash after countdown

Post by AJMB »

When I try to do the test script, spring.exe crashes right after the countdown ends (when the game actually starts I guess). This is using the BA mod.

infolog.txt:
http://pastebin.com/m4fe67846

WinXP
Core 2 Duo 1.8Ghz
512MB memory
Intel Q965/Q963 Express Chipset Family (OpenGL 1.5)

I'm pretty sure it's not the crappy graphics chip since I can see the map during the countdown.

I think that's everything. I'm pretty sure I have the latest drivers and such.

AJMB
AJMB
Posts: 2
Joined: 06 Aug 2009, 19:49

Re: Crash after countdown

Post by AJMB »

Never mind, after tweaking some settings I got it to work.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Crash after countdown

Post by Neddie »

Oh, good!
Ad Man Gamer
Posts: 10
Joined: 01 Jan 2011, 14:47

Re: Crash after countdown

Post by Ad Man Gamer »

AJMB wrote:Never mind, after tweaking some settings I got it to work.
how did you get it to work?
BaNa
Posts: 1562
Joined: 09 Sep 2007, 21:05

Re: Crash after countdown

Post by BaNa »

E-E-EPIC REZ
Ad Man Gamer
Posts: 10
Joined: 01 Jan 2011, 14:47

Re: Crash after countdown

Post by Ad Man Gamer »

Im having the same problem.

(infolog.txt attached)

The only map that seems to be working for me is SuperSpeedMetal. I think it may be related to AII 0.9 because I can load any map and get past the countdown fine if I use KIAK 0.13, RAI 0.601 or no bots at all.

I've seen something about AII needing a config file for BA, but i dont have the foggiest idea how to install it.
infolog.txt
infolog.txt:
(13.32 KiB) Downloaded 9 times
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hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: Crash after countdown

Post by hoijui »

this infolog is from a game vs KAIK that ended successfully.
Ad Man Gamer
Posts: 10
Joined: 01 Jan 2011, 14:47

Re: Crash after countdown

Post by Ad Man Gamer »

hoijui wrote:this infolog is from a game vs KAIK that ended successfully.
sorry :)
infolog.txt
infolog.txt AII 0.9
(27.2 KiB) Downloaded 12 times
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Crash after countdown

Post by Forboding Angel »

Fucking hang detection :evil:
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hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: Crash after countdown

Post by hoijui »

its hang-detection triggered in AAI. translation does not work for the AAI stack frames.
i recommend just not using AAI... to find the cause for this is, if it only happens for you.. is kind of not worth it.
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: Crash after countdown

Post by zerver »

Forboding Angel wrote:Fucking hang detection :evil:
Fucking hang, lovely detection.
Ad Man Gamer
Posts: 10
Joined: 01 Jan 2011, 14:47

Re: Crash after countdown

Post by Ad Man Gamer »

Ok then. Thanks for the help.

Oh. And happy new year to you all! ^_^
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