buff peewee

buff peewee

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ChaosMonkey
Posts: 180
Joined: 06 Jul 2009, 21:21

buff peewee

Post by ChaosMonkey »

Everybody loves peewees and they were always my favourite unit in OTA but in BA they have been nerfed into the gutter. nobody makes them anymore and they are one of the coolest units so pls increase their health and dmg abit and make it so they dont blow each other up in chain reactions. its not rly balanced that ak should be better than peewee i mean core is already better than arm in too many ways.
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: buff peewee

Post by MidKnight »

hello, you gray shadow.
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JohannesH
Posts: 1793
Joined: 07 Apr 2009, 12:43

Re: buff peewee

Post by JohannesH »

I use pw
YokoZar
Posts: 883
Joined: 15 Jul 2007, 22:02

Re: buff peewee

Post by YokoZar »

make giant peewees for 9 times the cost, size, and damage buildable at the gantry
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: buff peewee

Post by Beherith »

I love peewees, they arent underpowered at all imo.
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Noruas
XTA Developer
Posts: 1269
Joined: 24 Feb 2005, 02:58

Re: buff peewee

Post by Noruas »

Their arms take too long to raise, look at xta zombie peewees to fix the problem.
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Niobium
Posts: 456
Joined: 07 Dec 2008, 02:35

Re: buff peewee

Post by Niobium »

Noruas wrote:Their arms take too long to raise, look at xta zombie peewees to fix the problem.
+1, worst thing about the peewee compared to ak, that they have to raise arms, at which point they are dead
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flop
Posts: 335
Joined: 22 Nov 2006, 05:44

Re: buff peewee

Post by flop »

i like peewees :'(
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det
Moderator
Posts: 737
Joined: 26 Nov 2005, 11:22

Re: buff peewee

Post by det »

BA peewee is DPS machine, best unit to use to attack undefended areas.
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: buff peewee

Post by Wombat »

lol @ 'nobody makes them any more' ... peewees are perfectly balanced i thing tho their arms should move faster yeah... also their damage is ok, ak is dead if pw get in range so... peewees are ok in my opinion. they are also cheaper than aks i suppose
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: buff peewee

Post by Jazcash »

Hmm, I think Ak and Peewee are well balanced as it is. But maybe, just maybe, Peewee's range could do with a 1mm buff?
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ChaosMonkey
Posts: 180
Joined: 06 Jul 2009, 21:21

Re: buff peewee

Post by ChaosMonkey »

ak and peewee are no way balanced! if both players are microing then ak always wins cos it outranges peewee only if the ak user is a complete douche does he fail
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: buff peewee

Post by Pxtl »

det wrote:BA peewee is DPS machine, best unit to use to attack undefended areas.
This. Peewee and AK have different roles. Peewee is for chewing up undefended units. AK is for recon and assassination in-battle. Also, remember that, while the AK has the damage-boost at point-blank-range, the Peewee has range boost at higher elevations.
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JohannesH
Posts: 1793
Joined: 07 Apr 2009, 12:43

Re: buff peewee

Post by JohannesH »

ChaosMonkey wrote:ak and peewee are no way balanced! if both players are microing then ak always wins cos it outranges peewee only if the ak user is a complete douche does he fail
This doesnt matter whole lot. Where and why are the pw and ak fighting? Lets say you try to defend your necro or conbot or wind or whatever with ak against pw. Arm player can let the ak stay far shooting few lasers and go for the real target. This is just one example situation of course, but so is your ak vs pw fighting alone in middle of nowhere.

The arm raising time can be a bitch, especially against scout cars, but thats just something to live with.
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: buff peewee

Post by 1v0ry_k1ng »

Wombat wrote:lol @ 'nobody makes them any more' ... peewees are perfectly balanced i thing tho their arms should move faster yeah... also their damage is ok, ak is dead if pw get in range so... peewees are ok in my opinion. they are also cheaper than aks i suppose
peewee cost 45,
ak cost 35
ak and peewee are no way balanced! if both players are microing then ak always wins cos it outranges peewee only if the ak user is a complete douche does he fail
true, but it takes an AK a long time to kill a peewee at max range (as it is doing somthing like 35dps at 240 range) and makes them useless for attack and interception, ineffective without micro.. its not so black and white
Pxtl wrote:Peewee and AK have different roles. Peewee is for chewing up undefended units. AK is for recon and assassination in-battle. Also, remember that, while the AK has the damage-boost at point-blank-range, the Peewee has range boost at higher elevations.
more like damage loss at long range, not damage boost at short :P its dps at full 240 range is pretty pathetic (1/3 of peewee?).
peewee teabags aks in most situations (but AK is much better for killing fleas/jeffys/other fast movers and is considerably cheaper)
ak is for cheap LoS and anti raiders/fast moving unit
pw is to most extents an inferior all-terrain flash (rush into melee with high dps)
pw could do with the faster arm movement script
both cost too much energy/bt to be useful like storm/rocko
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: buff peewee

Post by Wombat »

ChaosMonkey wrote:ak and peewee are no way balanced! if both players are microing then ak always wins cos it outranges peewee only if the ak user is a complete douche does he fail
bad argument, thats the beauty of spring - 1 units kills another, micro usually wins. when pw gets close to ak - pw wins, if someone micro ak properly - ak wins, tho after 3-4 min it doesnt rly matter coz nobody care about 1v1 pw/ak micro.

as long as i can understand ak outranging pw, i lol at ak raping flash.
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: buff peewee

Post by zwzsg »

ChaosMonkey wrote:Everybody loves peewees and they were always my favourite unit in OTA but in BA they have been nerfed into the gutter. nobody makes them anymore and they are one of the coolest units so pls increase their health and dmg abit and make it so they dont blow each other up in chain reactions. its not rly balanced that ak should be better than peewee i mean core is already better than arm in too many ways.
Have you even play OTA online? No one built peewees back there because they were so overpriced/underpowered. (But then it's true that AK were even worse).
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: buff peewee

Post by Jazcash »

Pwned 2 of Shoxes Ak's with full HP with 1 Peewee full HP because Peewee was on a hill.

XAMPOL.
Last edited by Jazcash on 16 Jul 2009, 02:59, edited 1 time in total.
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: buff peewee

Post by Gota »

Don't say something is balanced poorly in BA.
Everything is always balanced perfectly up until a new version release when suddenly we are told that tons of things were apparently unbalanced and had to be changed.
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: buff peewee

Post by 1v0ry_k1ng »

I reckon peewee is superior to the AK;
although the AK is a more useful unit very early game for combating raiders such as fleas and jeffys, it becomes redundant extremely quickly and cannot cost effectively fight any other unit without excessive micro.
The PW is superior both against AKs and other units. Its abilities require far less micro. It gives more bang for buck, has enough armour to survive 3 storm rockets instead of 2. It has full dps at all ranges, scales up much much better.

However, both of them cost way too much energy (and bt) in proportion to their metal costs compared to every other t1 unit which makes them fairly difficult to mass produce early game (when they are most effective). this is fairly gay.
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