buff peewee
Moderator: Content Developer
- ChaosMonkey
- Posts: 180
- Joined: 06 Jul 2009, 21:21
buff peewee
Everybody loves peewees and they were always my favourite unit in OTA but in BA they have been nerfed into the gutter. nobody makes them anymore and they are one of the coolest units so pls increase their health and dmg abit and make it so they dont blow each other up in chain reactions. its not rly balanced that ak should be better than peewee i mean core is already better than arm in too many ways.
Re: buff peewee
make giant peewees for 9 times the cost, size, and damage buildable at the gantry
Re: buff peewee
I love peewees, they arent underpowered at all imo.
Re: buff peewee
Their arms take too long to raise, look at xta zombie peewees to fix the problem.
Re: buff peewee
+1, worst thing about the peewee compared to ak, that they have to raise arms, at which point they are deadNoruas wrote:Their arms take too long to raise, look at xta zombie peewees to fix the problem.
Re: buff peewee
BA peewee is DPS machine, best unit to use to attack undefended areas.
Re: buff peewee
lol @ 'nobody makes them any more' ... peewees are perfectly balanced i thing tho their arms should move faster yeah... also their damage is ok, ak is dead if pw get in range so... peewees are ok in my opinion. they are also cheaper than aks i suppose
Re: buff peewee
Hmm, I think Ak and Peewee are well balanced as it is. But maybe, just maybe, Peewee's range could do with a 1mm buff?
- ChaosMonkey
- Posts: 180
- Joined: 06 Jul 2009, 21:21
Re: buff peewee
ak and peewee are no way balanced! if both players are microing then ak always wins cos it outranges peewee only if the ak user is a complete douche does he fail
Re: buff peewee
This. Peewee and AK have different roles. Peewee is for chewing up undefended units. AK is for recon and assassination in-battle. Also, remember that, while the AK has the damage-boost at point-blank-range, the Peewee has range boost at higher elevations.det wrote:BA peewee is DPS machine, best unit to use to attack undefended areas.
Re: buff peewee
This doesnt matter whole lot. Where and why are the pw and ak fighting? Lets say you try to defend your necro or conbot or wind or whatever with ak against pw. Arm player can let the ak stay far shooting few lasers and go for the real target. This is just one example situation of course, but so is your ak vs pw fighting alone in middle of nowhere.ChaosMonkey wrote:ak and peewee are no way balanced! if both players are microing then ak always wins cos it outranges peewee only if the ak user is a complete douche does he fail
The arm raising time can be a bitch, especially against scout cars, but thats just something to live with.
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Re: buff peewee
peewee cost 45,Wombat wrote:lol @ 'nobody makes them any more' ... peewees are perfectly balanced i thing tho their arms should move faster yeah... also their damage is ok, ak is dead if pw get in range so... peewees are ok in my opinion. they are also cheaper than aks i suppose
ak cost 35
true, but it takes an AK a long time to kill a peewee at max range (as it is doing somthing like 35dps at 240 range) and makes them useless for attack and interception, ineffective without micro.. its not so black and whiteak and peewee are no way balanced! if both players are microing then ak always wins cos it outranges peewee only if the ak user is a complete douche does he fail
more like damage loss at long range, not damage boost at shortPxtl wrote:Peewee and AK have different roles. Peewee is for chewing up undefended units. AK is for recon and assassination in-battle. Also, remember that, while the AK has the damage-boost at point-blank-range, the Peewee has range boost at higher elevations.

peewee teabags aks in most situations (but AK is much better for killing fleas/jeffys/other fast movers and is considerably cheaper)
ak is for cheap LoS and anti raiders/fast moving unit
pw is to most extents an inferior all-terrain flash (rush into melee with high dps)
pw could do with the faster arm movement script
both cost too much energy/bt to be useful like storm/rocko
Re: buff peewee
bad argument, thats the beauty of spring - 1 units kills another, micro usually wins. when pw gets close to ak - pw wins, if someone micro ak properly - ak wins, tho after 3-4 min it doesnt rly matter coz nobody care about 1v1 pw/ak micro.ChaosMonkey wrote:ak and peewee are no way balanced! if both players are microing then ak always wins cos it outranges peewee only if the ak user is a complete douche does he fail
as long as i can understand ak outranging pw, i lol at ak raping flash.
Re: buff peewee
Have you even play OTA online? No one built peewees back there because they were so overpriced/underpowered. (But then it's true that AK were even worse).ChaosMonkey wrote:Everybody loves peewees and they were always my favourite unit in OTA but in BA they have been nerfed into the gutter. nobody makes them anymore and they are one of the coolest units so pls increase their health and dmg abit and make it so they dont blow each other up in chain reactions. its not rly balanced that ak should be better than peewee i mean core is already better than arm in too many ways.
Re: buff peewee
Don't say something is balanced poorly in BA.
Everything is always balanced perfectly up until a new version release when suddenly we are told that tons of things were apparently unbalanced and had to be changed.
Everything is always balanced perfectly up until a new version release when suddenly we are told that tons of things were apparently unbalanced and had to be changed.
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Re: buff peewee
I reckon peewee is superior to the AK;
although the AK is a more useful unit very early game for combating raiders such as fleas and jeffys, it becomes redundant extremely quickly and cannot cost effectively fight any other unit without excessive micro.
The PW is superior both against AKs and other units. Its abilities require far less micro. It gives more bang for buck, has enough armour to survive 3 storm rockets instead of 2. It has full dps at all ranges, scales up much much better.
However, both of them cost way too much energy (and bt) in proportion to their metal costs compared to every other t1 unit which makes them fairly difficult to mass produce early game (when they are most effective). this is fairly gay.
although the AK is a more useful unit very early game for combating raiders such as fleas and jeffys, it becomes redundant extremely quickly and cannot cost effectively fight any other unit without excessive micro.
The PW is superior both against AKs and other units. Its abilities require far less micro. It gives more bang for buck, has enough armour to survive 3 storm rockets instead of 2. It has full dps at all ranges, scales up much much better.
However, both of them cost way too much energy (and bt) in proportion to their metal costs compared to every other t1 unit which makes them fairly difficult to mass produce early game (when they are most effective). this is fairly gay.