This map is 5v5, only kbot passable (kbots pass everywhere), with some interesting twists:
There is no metal in the canyons, but they are immersed in an undulating, twisting fog, that periodically reduces visibility to very low in the depths of the canyons.
Radar has a hard time penetrating the crevasses, so you have to be on your toes to spot intruders and raiders.
Your task is made even harder by heavy snowfall, which makes it harder to spot units sneaking through times of thick fog.
Snow and fog are gadgets, and cannot be disabled. I tried to set them to be mapoptions, but Spring.3tions calls fail

I also tried to make snow flow with the wind, but I couldnt figure out how to pass a variable to the shader C code from lua.
This map is definitely not for the faint of heart!
Lua shaders should be enabled for this map.
Its system requirements aren't low, but I wouldn't have it any other way.
Many thanks to:
trepan, user and aegis for their fog gadget
trepan for his snow gadget
Artturi for his texture template
BaNa for helping with the lua customization
So, download it, check it out because screen shots just dont do it justice, and most of all, have fun!




Maplink:
http://spring.jobjol.nl/show_file.php?id=1938 (V4)