Custom grass...
Moderator: Moderators
Custom grass...
Is there any way to get a map to use an alternative texture for the grass planes? If not it is somthing i would like to see...
And custom trees too.. evreyone likes trees!
And custom trees too.. evreyone likes trees!
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Ya, I guess trees have that fallover animation too... We need someone to explore what can be done with features a little more, no one really has a clue right now.FireCrack wrote:Yeah, but AFAIK you cont have them overlap other features (like grass.. is grass even a feature?) and you can thave them do special things, like trees burning...
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
If you set a lua starting script to spawn units as features, then maybe you could have the same efect as features that ahve scripts.
Granted they'd need to be made so untis never targetted them unless told to specifically, and I dunno to whcih side the script would have to give the features to.
If ti was a mission or an AI then the script could easily deal with that though.
Granted they'd need to be made so untis never targetted them unless told to specifically, and I dunno to whcih side the script would have to give the features to.
If ti was a mission or an AI then the script could easily deal with that though.