I got this in the log after the latest crash, any help would be GREATLY appreciated!
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LogOutput initialized.
Available log subsystems: unit, CollisionVolume, VFS-detail, VFS, ArchiveScanner, mapinfo
Enabled log subsystems:
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Using script script.txt
using configuration source "C:\Users\Peace Maker\AppData\Local\springsettings.cfg"
OS: Microsoft Windows Vista Home Basic Edition, 32-bit Service Pack 1 (build 6001)
Hardware: Intel(R) Core(TM)2 Duo CPU T6400 @ 2.00GHz; 3061MB RAM, 6346MB pagefile
Using read-write data directory: C:\Program Files\Spring\
Scanning: C:\Program Files\Spring\maps
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\mods
Video mode set to 1024 x 768 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 1.5.0 - Build 7.14.10.1409
[ 0] GL: Intel
[ 0] GL: Intel 965/963 Graphics Media Accelerator
[ 0] GLEW: 1.4.0
[ 0] Connecting to 10.105.133.155:8452 using name WittyNameHere
[ 0] Starting demo recording
[ 0] Using map Tabula-v3.smf
[ 0] Recording demo demos/20090325_222103_Tabula-v3_0.78.2.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V6.81
[ 0] Using mod archive BA681.sd7
[ 0] Became player 1 (team 1, allyteam 1)
[ 0] Parsing unit icons
[ 0] Loading all definitions: 0.656000
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] framebuffer not valid!
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 40
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Unknown map feature type
[ 0] Reading estimate path costs
[ 0] Analyzing map accessibility [8]
[ 0] Block offset 0 of 14336 (block-size 8)
[ 0] Block offset 1000 of 14336 (block-size 8)
[ 0] Block offset 2000 of 14336 (block-size 8)
[ 0] Block offset 3000 of 14336 (block-size 8)
[ 0] Block offset 4000 of 14336 (block-size 8)
[ 0] Block offset 5000 of 14336 (block-size 8)
[ 0] Block offset 6000 of 14336 (block-size 8)
[ 0] Block offset 7000 of 14336 (block-size 8)
[ 0] Block offset 8000 of 14336 (block-size 8)
[ 0] Block offset 9000 of 14336 (block-size 8)
[ 0] Block offset 10000 of 14336 (block-size 8)
[ 0] Block offset 11000 of 14336 (block-size 8)
[ 0] Block offset 12000 of 14336 (block-size 8)
[ 0] Block offset 13000 of 14336 (block-size 8)
[ 0] Block offset 14000 of 14336 (block-size 8)
[ 0] Path cost 0 of 14336 (block-size 8)
[ 0] Path cost 1000 of 14336 (block-size 8)
[ 0] Path cost 2000 of 14336 (block-size 8)
[ 0] Path cost 3000 of 14336 (block-size 8)
[ 0] Path cost 4000 of 14336 (block-size 8)
[ 0] Path cost 5000 of 14336 (block-size 8)
[ 0] Path cost 6000 of 14336 (block-size 8)
[ 0] Path cost 7000 of 14336 (block-size 8)
[ 0] Path cost 8000 of 14336 (block-size 8)
[ 0] Path cost 9000 of 14336 (block-size 8)
[ 0] Path cost 10000 of 14336 (block-size 8)
[ 0] Path cost 11000 of 14336 (block-size 8)
[ 0] Path cost 12000 of 14336 (block-size 8)
[ 0] Path cost 13000 of 14336 (block-size 8)
[ 0] Path cost 14000 of 14336 (block-size 8)
[ 0] Writing path data file...
[ 0] Reading estimate path costs
[ 0] Analyzing map accessibility [32]
[ 0] Block offset 0 of 896 (block-size 32)
[ 0] Path cost 0 of 896 (block-size 32)
[ 0] Writing path data file...
[ 0] Pathing data checksum: 4aef672f
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] LUARULES-DRAW (GADGETS)
[ 0] LUARULES-DRAW (GADGETS)
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] Loaded widget: MexUpg Helper <helper.lua>
[ 0] Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
[ 0] Loaded widget: BA Layout <gui_ba_layout.lua>
[ 0] Loaded widget: Commander Name Tags 1.6 <unit_comm_nametags.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side .
[ 0] SidePic missing for side , using default.
[ 0] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget: DGunLimit <gui_limit_dgun.lua>
[ 0] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget: BuildBar <unit_buildbar.lua>
[ 0] Loaded widget: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget: Defense Range v4.13 <gui_defenserange.lua>
[ 0] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
[ 0] Loaded widget: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[ 0] Loaded widget: Take Reminderv2.2 <gui_take_remind.lua>
[ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget: take com control too <takecomcontroltoo.lua>
[ 0] Loaded widget: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget: Lups <lups_wrapper.lua>
[ 0] Loaded widget: CustomFormations <unit_customformations.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s)
[ 0] Build date/time: Jan 18 2009 15:45:14
[ 0] Player WittyNameHere connected with number 1 (client version 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s))
[ 0] Player HalfLucas2 finished loading and is now ingame
[ 0] Player WittyNameHere finished loading and is now ingame
[ 0] WittyNameHere added point: Start 1
[ 0] WittyNameHere added point: Start 1
[ 0] GameID: 5738cc49cd5cafb696f0f2baa760d672
[ 200] Buildings set to face West
[ 6777] Construction Vehicle: Can't reach destination!
[ 6858] Construction Vehicle: Can't reach destination!
[ 8440] Spring 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s) has crashed.
[ 8440] Exception: Access violation (0xc0000005)
[ 8440] Exception Address: 0x03668a5c
[ 8440] DLL information:
[ 8440] 0x00400000 spring
[ 8440] 0x77940000 ntdll
[ 8440] 0x76460000 kernel32
[ 8440] 0x76620000 ADVAPI32
[ 8440] 0x77ab0000 RPCRT4
[ 8440] 0x729b0000 dsound
[ 8440] 0x76980000 msvcrt
[ 8440] 0x77780000 USER32
[ 8440] 0x778f0000 GDI32
[ 8440] 0x775a0000 ole32
[ 8440] 0x74880000 WINMM
[ 8440] 0x766f0000 OLEAUT32
[ 8440] 0x74840000 OLEACC
[ 8440] 0x754c0000 POWRPROF
[ 8440] 0x6dd40000 GLU32
[ 8440] 0x6d750000 OPENGL32
[ 8440] 0x6e720000 DDRAW
[ 8440] 0x6ea60000 DCIMAN32
[ 8440] 0x762c0000 SETUPAPI
[ 8440] 0x6fc90000 dwmapi
[ 8440] 0x76290000 IMAGEHLP
[ 8440] 0x6fbc0000 mingwm10
[ 8440] 0x76a90000 SHELL32
[ 8440] 0x76a30000 SHLWAPI
[ 8440] 0x744b0000 WSOCK32
[ 8440] 0x77a70000 WS2_32
[ 8440] 0x76610000 NSI
[ 8440] 0x6ed80000 glew32
[ 8440] 0x10000000 SDL
[ 8440] 0x7c340000 MSVCR71
[ 8440] 0x00240000 DevIL
[ 8440] 0x66fc0000 freetype6
[ 8440] 0x61b80000 zlib1
[ 8440] 0x003d0000 ILU
[ 8440] 0x77b80000 IMM32
[ 8440] 0x76540000 MSCTF
[ 8440] 0x76450000 LPK
[ 8440] 0x76900000 USP10
[ 8440] 0x74ec0000 comctl32
[ 8440] 0x76070000 USERENV
[ 8440] 0x76050000 Secur32
[ 8440] 0x74e80000 uxtheme
[ 8440] 0x6eb40000 IconCodecService
[ 8440] 0x73ec0000 WindowsCodecs
[ 8440] 0x04140000 ig4icd32
[ 8440] 0x03660000 ig4dev32
[ 8440] 0x75810000 mswsock
[ 8440] 0x754a0000 wshtcpip
[ 8440] 0x776f0000 CLBCatQ
[ 8440] 0x74e20000 MMDevApi
[ 8440] 0x75310000 WINTRUST
[ 8440] 0x75af0000 CRYPT32
[ 8440] 0x75c50000 MSASN1
[ 8440] 0x746c0000 AUDIOSES
[ 8440] 0x74120000 audioeng
[ 8440] 0x76120000 PSAPI
[ 8440] 0x753e0000 AVRT
[ 8440] 0x717f0000 dbghelp
[ 8440] Stacktrace: