
Supreme Legacy is an interesting concept I've been working on for awhile that involves improved balancing of the original two races, in addition to adding a third. Most people would agree that adding a third race to a well balanced Real Time Strategy Game adds an extra depth and dynamic to it, which is why many popular RTS games, such as the original Starcraft and the original SupCom start with 3 races.
When deciding what race to add, TLL seemed almost like a "no-brainer" to me. The race is so well done and polished that it almost feels like it was done by Cavedog Studios themselves. They have a unit for almost every unit role that Arm and Core have, and then some. Obviously some of the third party units that were added to the original races later (such as the Juno) were not covered by the mod's developer, but you will find that the new race makes up for that in other ways.
My main goal in SL was too give Total Annihilation a brand new feel and in a sense resurrect it from the same old boring 8v8 DSD games that seem to permeate the game lobby almost indiscriminately. Supreme Legacy was balanced using Tired's very complex mathematical equation which is so much more effective for balancing, in every sense of the word, than the more popular guess and check method that most mods primarily use these days. I think that you will find Supreme Legacy to have a much more balanced/polished feel between units and influence games to be more evenly matched and diverse. Rather than just seeing the same old units and strategies used time and time again.
In addition to all these benefits, SL also enjoys vastly improved graphical upgrades over Balanced Annihilation for many of the most used units/weapons and explosions. While I realize that special effects don't actually change the gameplay, they do, from my experience, make it more enjoyable and fun.
To summarize, you should play Supreme Legacy primarily because it is much more balanced than the mod you happen to be playing right now. The effects are much prettier. And to seal the deal there's an entire new faction of units to explore.
I hope you enjoy all my hard work.
Major Changes From BA:
-Units more balanced
Units in SL are balanced using Tired's complex mathematical equation instead of the rudimentary "guess and check" method that most (if not all) other mods use.
-All units worth using
Since all the units in SL share the same formula for balance, they are consistent with one another, and are all worth using.
-Added a new race!
The TLL race has been added and also balanced with the two original factions.
-Reclaim speed lowered a bit
This is in order to create battles over metal corpses instead of just having the first person to get a con unit to them win. It also gives a more defined role to some units that were rarely used in BA (i.e.Thuds and Hammers.)
-Resurrection bots moved to T2
This may sound bad at first, but as a result of moving them to T2, their ability to resurrect is actually worth using. Unlike before, a rez bot is now actually good at its job, and can rez and repair units in a matter of seconds.
-Con kbot speed increased slightly
This change was made too somewhat nullify the lack of (ultimately imbalanced) massive reclaim speed of the T1 rez bot role in BA. Con kbots are now better at moving around the battlefield quickly.
-T1 kbot AA can shoot ground
It never made sense to me why T1 vehicle AA could shoot ground but T1 kbot AA could not. Fixed.
-Adding 3rd party widgets disabled
This is to discourage/eliminate the unfair or downright broken widgets that are so common in popular mods.
That's about it!
Special thanks goes too: Tired, Noize, Basic, and Norausman. Without all your help this release wouldn't have been possible.
Special thanks especially goes to Lurker, a special man who I want to have his special babies. <3 you Lurker.
I am aware that the new race (TLL) can not build sea units yet. This will resolved in the next version.
*Due to the nature and incredible amounts of work that Supreme Legacy took, I have a feeling that people will start to release fake versions in the near future. Please note that any version of SL not personally released by me is stealing and is NOT official.*
*Keep in mind that since it is the first release, the balance will not be perfect. Make sure to post any bugs/errors/balance issues in the proper forum thread and I will tend to them as soon as possible. Remember that the more feedback you give me, the better I can make the mod.*
Enjoy!
Download!