Clan Interaction
Moderator: Moderators
Re: Clan Interaction
Too bad BLCs teamwork really doesnt help them since I still beat them regularly with random allies.
Re: Clan Interaction
Well this is why jazcash has created #clans. So instead of constantly having to play random noobs they can have clan matches against other decent players.YHCIR wrote:They only seem co-ordinated because they play in large numbers against random players (i.e. the most unorganised of teams).Baladin wrote: BLC + X have played regularly for years, ive heard many critisize them as being porcers but they have some of the best teamwork ive seen from alot of BA clans.
It's probably also worth getting the nationality of clans written down too, for the sake of timezones.
Also there's [fi] and [Fi] clans. [ZXC] are the polish ones that only play GF
Re: Clan Interaction
Atm the main clans involved in the channel and the clan matches organized through it are PinK, PiRO and MARS. Would be nice to see a few more people in here, even if they aren't leaders, just need to get it active.
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- Spring Developer
- Posts: 1254
- Joined: 24 Jun 2007, 08:34
Re: Clan Interaction
I made a bot, which is supposed to be usefull when it comes to clanmatches: ClanBot
What can it do (<...> are required arguments, [...] are optional):
You find the soruce code here: http://github.com/Auswaschbar/liblobby/tree/master
What can it do (<...> are required arguments, [...] are optional):
- "!online [minimum]" - shows how much people are online from each clan, it only shows clans with $minimum users online (default: 2)
- "!clan <clanname>" - shows all member of the clan currently online (<#> = player available, <I> - ingame, <A> - afk)
- "!addchannel <channel> [password] - make clanbot join <channel> (without the leading #, e.g. "!addchannel clanchan sectretpwd)"
- "!gtfo" - make clanbot leave the channel
You find the soruce code here: http://github.com/Auswaschbar/liblobby/tree/master
Re: Clan Interaction
You all suck for not mentioning RoX, the only clan that was active (in numbers of 2+ and excluding dev clans) on the S44 beta, SWIW beta, and Gundam beta, with members playing CA, BA, SA, XTA, EE in nearly every tourney/organised competition in the past 24 months.
We are the only clan I have ever seen spamming main looking for clan matches, and nearly every clan match we played in the past 12 months (outside of CoW/DIE/CoX games) have been the result of me pming people, because I have never received a challenge for a clan match from anyone other than Cow or CoX.
I barely log in to spring these days because I gave up trying to organise Clan matches/never finding decent 1v1s apart from vs the same ~6 ppl.
I think this is a positive step, definitely in the right direction, but something like a (maintained) clan ladder would really be awesome.
Dont mean to sound overly hostile/arrogant, just the lack of a clan scene is something that has frustrated me for quite some time. <3

We are the only clan I have ever seen spamming main looking for clan matches, and nearly every clan match we played in the past 12 months (outside of CoW/DIE/CoX games) have been the result of me pming people, because I have never received a challenge for a clan match from anyone other than Cow or CoX.
I barely log in to spring these days because I gave up trying to organise Clan matches/never finding decent 1v1s apart from vs the same ~6 ppl.
I think this is a positive step, definitely in the right direction, but something like a (maintained) clan ladder would really be awesome.
Dont mean to sound overly hostile/arrogant, just the lack of a clan scene is something that has frustrated me for quite some time. <3
Re: Clan Interaction
This is awesomeness of the highest regard.Auswaschbar wrote:I made a bot, which is supposed to be usefull when it comes to clanmatches: ClanBot
What can it do (<...> are required arguments, [...] are optional):You find the soruce code here: http://github.com/Auswaschbar/liblobby/tree/master
- "!online [minimum]" - shows how much people are online from each clan, it only shows clans with $minimum users online (default: 2)
- "!clan <clanname>" - shows all member of the clan currently online (<#> = player available, <I> - ingame, <A> - afk)
- "!addchannel <channel> [password] - make clanbot join <channel> (without the leading #, e.g. "!addchannel clanchan sectretpwd)"
- "!gtfo" - make clanbot leave the channel
Re: Clan Interaction
I <3 clans, where are my sheets?
in all seriousness, do you guys have clan matches? if some what is the average team size?
in all seriousness, do you guys have clan matches? if some what is the average team size?
Re: Clan Interaction
Just did a PinK vs RoX game 4 v 4, PinK won but Pintle crashed on RoX team so they had to take :<
Re: Clan Interaction
yeah sorry about that guys, gutted to finally get some clan games up then be unable to play :<
@smoth: 2v2 is nice imo, upwards of 4v4 is unrealistic
@smoth: 2v2 is nice imo, upwards of 4v4 is unrealistic
Re: Clan Interaction
Clan play will be supported in the revised ladder, but this is handy for now.
- Spawn_Retard
- Posts: 1248
- Joined: 21 Dec 2006, 14:36
Re: Clan Interaction
I tried making the bot join a few channels, all it did was say it was joining, but never actually got there.
- BattleMonk
- Posts: 44
- Joined: 15 Oct 2008, 19:32
Re: Clan Interaction
i find it hard to find ppl who wanna 2v2 and btw CoX are huge nubs when it comes to BA thats why they play XTA
Re: Clan Interaction
We play the mod we're best at...REALLY?!?!?!BattleMonk wrote:i find it hard to find ppl who wanna 2v2 and btw CoX are huge nubs when it comes to BA thats why they play XTA
You suck a XTA, thats why you play BA. We don't play properly when we play BA anyway 'cos we usually mess around on DSD >_>
Re: Clan Interaction
Sir, I disagree with your ascertation
Unfortunately, we can't all be good at BA
CoX are quite pro at BA when we try.
Knowing this, I hope you will change your statement
Most BA clans aren't actually clans
Yesterday, we beat a "clan" who according to a spec didn't speak or add points
Domination is actually the correct phrase for what we did to them.
I know we don't play enough BA to be considered amazing, but we dont suck
CoX are proklan
Know it. Believe it.
Unfortunately, we can't all be good at BA
CoX are quite pro at BA when we try.
Knowing this, I hope you will change your statement
Most BA clans aren't actually clans
Yesterday, we beat a "clan" who according to a spec didn't speak or add points
Domination is actually the correct phrase for what we did to them.
I know we don't play enough BA to be considered amazing, but we dont suck
CoX are proklan
Know it. Believe it.
Re: Clan Interaction
I like how you infer that people of low skill are inclined to play XTA.BattleMonk wrote:i find it hard to find ppl who wanna 2v2 and btw CoX are huge nubs when it comes to BA thats why they play XTA
Care to 1v1 me and demonstrate some of the superior skill the majority of BA players apparently demonstrate?
Or you just like to smack talk some more?
I hereby dub thee "epic nubcaek who dissmisses a mod he has no idea how to play"
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: Clan Interaction
Telepathic communication clan. Advanced.Ugla wrote:Yesterday, we beat a "clan" who according to a spec didn't speak or add points
Edit: Oh wait there's teamspeak.
Re: Clan Interaction
CarRepairer wrote:Telepathic communication clan. Advanced.Ugla wrote:Yesterday, we beat a "clan" who according to a spec didn't speak or add points
Edit: Oh wait there's teamspeak.
Most clans still add points when on teamspeak tbh

Re: Clan Interaction
i have to agree with ugla in all ways :)
Re: Clan Interaction
Clans exist because of !cbalance.
*queue flame-bait against fallible reasoning in 3...2...1...*
*queue flame-bait against fallible reasoning in 3...2...1...*
Re: Clan Interaction
Good point, I think it's true.REVENGE wrote:Clans exist because of !cbalance.

Before springie, there were not so many clans.