Gamespeed - Page 2

Gamespeed

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Jasper1984
Posts: 196
Joined: 25 Jan 2008, 20:04

Re: Gamespeed

Post by Jasper1984 »

I hate people dropping out. Have not had much trouble with slowdowns, except for ridiculously big games. Use !votekick on autohosts, ask the host on hosts. If it runs slower by the setting.. how the hell don't you notice, if you're annoyed by it. If you suspect, press +,- to see the speed.

Play smaller games, 1v1,2v2, they are cooler and more challenging. Play with people you know have fast enough cpus.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Gamespeed

Post by lurker »

If you suspect, just hit 'I'. It'll either be something like .763, meaning cpu slowdown, a number like .8 meaning someone bumped the wrong button, or it'll be 1.0 and you should get more rest. (That or you mixed up CA and XTA)
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: Gamespeed

Post by zerver »

Jasper1984 wrote:If it runs slower by the setting.. how the hell don't you notice, if you're annoyed by it. If you suspect, press +,- to see the speed.
Because you tend to get sucked into the game it's not that simple. I can play a slow game for quite some time without noticing, and when I finally do so the damage is already done.

U can also press 'b' to see the gamespeed.
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Re: Gamespeed

Post by Auswaschbar »

Didn't we came to the conclusion its better to force players to manually kick slow clients if they feel annoyed?

And zerver, please improve you commit so it doesn't add redunant variables to the gameserver. Pings and CPUusages are already tracked in the GameParticipant - variables.
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: Gamespeed

Post by zerver »

OK. You can turn it off via configHandler "EnforceGameSpeed".

By the way, the fact that "SpringMark" popped up some time ago suggests that I'm not the only one who dislikes slow games. Whether these changes I made are a good solution to the problem remains to be seen.
BaNa
Posts: 1562
Joined: 09 Sep 2007, 21:05

Re: Gamespeed

Post by BaNa »

Auswaschbar wrote:Didn't we came to the conclusion its better to force players to manually kick slow clients if they feel annoyed?
that.
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