adin_panther wrote:Oh, Terragen can do terrain renders of any kind VERY well. I was just curious because the newest version supports caves and such, which would be an epic addition to spring.
Though i think that springs engine can't handle more then simple heightmaps.
a render that is drawn with process priority on the render so they are always going to be superior to what we can accomplish in game. Spring has more happening than rendering the world. Which is why mostly the terrain is preprocessed with limits to how detailed. The terrain cannot be too detailed. Remember that the terrain is a giant mesh and we cannot lose all of our polies to ground detail. probably would be better to ask these questions in the mapper forums