Yes, thanks for the map.
I think the map is what made it straight forward to capture.
Drop me a line when you have some more to try out. :)
TT
BA:Chicken Defence Trailer
Moderator: Moderators
Re: BA:Chicken Defence Trailer
Holy Sh*t!
Gotta try this
I just wonder whether they're vulnerable to EMP attacks?
Because then it would be a lot easier to keep them away from your base making the job for vulcans/buzzsaws a lot easier too

Gotta try this

I just wonder whether they're vulnerable to EMP attacks?
Because then it would be a lot easier to keep them away from your base making the job for vulcans/buzzsaws a lot easier too

- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Re: BA:Chicken Defence Trailer
if your making vulcans/buzzsaws, your doin it wrong
Re: BA:Chicken Defence Trailer
Awsome vid.
by the way,are chickens playable?is it planned?
Would be cool to play the bag guys.
by the way,are chickens playable?is it planned?
Would be cool to play the bag guys.
Re: BA:Chicken Defence Trailer
In CA u can play as chickensGota wrote:Awsome vid.
by the way,are chickens playable?is it planned?
Would be cool to play the bag guys.
- TheFatController
- Balanced Annihilation Developer
- Posts: 1177
- Joined: 10 Dec 2006, 18:46
Re: BA:Chicken Defence Trailer
You can control them if you comshare with the chicken team, however I need to make it so you can't just self-D the burrows to spawn the queen early :p
(turn off 'add queen anger' in modoptions I guess)
(turn off 'add queen anger' in modoptions I guess)
Re: BA:Chicken Defence Trailer
it is quite hilly... but i tried to make sure that there would be a lot of viable paths running east-west so that the chickens don't get stuck (which they did in my previous chickens map of a similar style) so even though some of those hills look a bit steep, tanks etc still can move on them without a penalty AFAIK.
Re: BA:Chicken Defence Trailer
True,but than id have to play CA and i prefer BA.Otherside wrote:In CA u can play as chickensGota wrote:Awsome vid.
by the way,are chickens playable?is it planned?
Would be cool to play the bag guys.
Re: BA:Chicken Defence Trailer
Well, seriously, the chickens queen really kicks ass



Re: BA:Chicken Defence Trailer
Its not about them getting stuck, its about pathing hundreds of units at once from once side of the map to the other. With large distances to travel and obstacles, that = lag.KaiserJ wrote:it is quite hilly... but i tried to make sure that there would be a lot of viable paths running east-west so that the chickens don't get stuck (which they did in my previous chickens map of a similar style) so even though some of those hills look a bit steep, tanks etc still can move on them without a penalty AFAIK.