Complete Annihilation News
Moderator: Content Developer
- Tribulexrenamed
- Posts: 775
- Joined: 22 Apr 2008, 19:06
Re: Complete Annihilation News
SANTA COMS!!!11!1!!one!!!!
K, im definitely going to wait out that 40 minute CA-downloader update this time.
K, im definitely going to wait out that 40 minute CA-downloader update this time.
Re: Complete Annihilation News
40 minutes O_o what planet are you onTribulex wrote:SANTA COMS!!!11!1!!one!!!!
K, im definitely going to wait out that 40 minute CA-downloader update this time.
Re: Complete Annihilation News
some new screens ingame




use view image to see in full resolution also shows off the new arm orbital laser weapon




use view image to see in full resolution also shows off the new arm orbital laser weapon
- ScarySquirrel
- Posts: 82
- Joined: 29 Apr 2007, 04:25
Re: Complete Annihilation News
The mission pages, which use some HTML, might benefit from the easy inclusion of a version of the star map from the following link:
http://kisd.de/~krystian/starmap/
http://kisd.de/~krystian/starmap/
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
Re: Complete Annihilation News
Chuck the third one on the spring site, it's a winner
- Tribulexrenamed
- Posts: 775
- Joined: 22 Apr 2008, 19:06
Re: Complete Annihilation News
The first and third images demonstrate that lack of consistent design theory in CA that I really hate so much.
Other than that they are fucking awesome.
Other than that they are fucking awesome.
Re: Complete Annihilation News
Make us some models with consistent design plox.Tribulex wrote:The first and third images demonstrate that lack of consistent design theory in CA that I really hate so much.
Other than that they are fucking awesome.
Re: Complete Annihilation News
Otherside wrote:some new screens ingame
use view image to see in full resolution also shows off the new arm orbital laser weapon
Oh man.That advanced fusion looks like it needs to be like 5 times bigger when you look how detailed it is compared to a solar or a metal extractor.looks absolutly rediculeous.
It looks like a building with people in it cause of the lights.
Re: Complete Annihilation News
You mean the regular fusion?
Hmm, I dunno, I think it's fine.

Hmm, I dunno, I think it's fine.
Re: Complete Annihilation News
It could be a little bigger, or maybe smaller windmills, but otherwise texture looks fine.
Re: Complete Annihilation News
I gotta agree - the fusion is (graphically) comedically tiny compared to those cheap buildings.
Part of the problem is probably that the physical, voluminous part of the model has such a small footprint within the model's overall footprint, so it looks very tiny even though it takes up a lot more space than the buildings that look to be of similar size.
Part of the problem is probably that the physical, voluminous part of the model has such a small footprint within the model's overall footprint, so it looks very tiny even though it takes up a lot more space than the buildings that look to be of similar size.
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: Complete Annihilation News
I would like it if fusions and factories were double their dimensions (i.e. 8x their volume). It would really give you a feel for the distinction between base structures and moving units. Issue would be making it playable for the majority of maps.
Re: Complete Annihilation News
And normal fusions are only 1k.
Re: Complete Annihilation News
A CA is fusion is only 30x more E than a solar, not 50x more like in BA. I do think it should be a bit bigger but the advanced fusion is already huge. Maybe reduce the size of the solar at the same time since they're only 1 E now.
Re: Complete Annihilation News
It needs to be at least.... THREE times bigger. /zoolander
Re: Complete Annihilation News
If you shrink the solars you also have to consider the similarly priced units and their scale - the mexes, the windgens, etc.
Re: Complete Annihilation News
One of CA's visual goals is to have units reflect their cost in their size.
But you gotta make some exceptions, especially for buildings, otherwise the mex, solar and wind would be half the size of a flash.
Given that a fusion costs 25x a solar though yeah, i agree, could be much bigger.
But you gotta make some exceptions, especially for buildings, otherwise the mex, solar and wind would be half the size of a flash.
Given that a fusion costs 25x a solar though yeah, i agree, could be much bigger.
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- Posts: 156
- Joined: 13 Oct 2006, 10:48
Re: Complete Annihilation News
Making Fusions as big as an XBox would also help discourage people from spamming them. Want to spam fusions? Well, you'd better make sure you own half the map 

- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: Complete Annihilation News
It is the Fuck in Sky laser (FiS).Otherside wrote:
use view image to see in full resolution also shows off the new arm orbital laser weapon
This is the key to what we've been looking for. This is the answer to all our questions here on this forum. The great explorer emmanuel discovered it and shortly thereafter went mad. No one had since understood a thing he's said. But now we know the truth.