Fanger wrote:Honestly dont know what you are all talking about.. granted I didnt play fallout 2 extensivly and cheated through a good portion of it because I found alot of the "plot" tedious and uninteresting. I prefered fallout tactics because of the combat system and emphasis on combat.
Id see Fallout 3 as fitting somewhere in between Fallout 1/2 and Oblivion in game feel. As for being a fallout game though it certainly is and I also fail to see how it in any way shits on the previous games storylines.
Mostly what im reading here from you guys is that the game is not "fallout" because you cannot do the following:
-have sex
-contract STDs
-kill small children
-find people who are addled on drugs
Honestly I dont really care about that sort of stuff.. yeah I suppose it adds an extra sense of immersion to find that level of gritty doom and gloom in the apocolyptic wasteland. However on a gameing sense those things are not something that keeps you coming back to the game. You arent going to play it the second time or third time through to see which children you didnt kill, which STD you didnt contract or to have sex with a different person.. or to even find new and exotic drugs to take. These items are extremely minor and only mildly contribute to the atmosphere of the game not to the actual quality of it. So complaining about their absence is nitpicking.
Fallout, to some degree, was the game you play to do heinous shit that you normally wouldn't even think of in an average day, and still be looked upon as a hero. Anything that gets in the way of my ability to believe the world in which I'm doing heinous shit isn't substantial or valid wreaks the game experience.
It's not "responsible development" that every child in the game is arbitrarily made invincible Smoth. It's just an arbitrary limitation. I don't really see how it would be irresponsible development to project the realities of drug use either... if anything, fallout painted that world far worse than it is in real life. It certainly wasn't a "oh shit, that's something I really want to do!" situation. I certainly would agree, there's a limit of taste... I just don't think dulling the harshness of the fallout universe is really any more tasteful.
The original fallout would go "Hey, take a look at this!" and then show you how obscenely horrendous it was. It gave the game alot of character. But the ratings boards won't rate games that do that less than AO any more. So like it or not, most game studios won't choose to depict horrifying realities as horrifying, they will instead be pushed to opt just not to depict the situation in question at all.
What we have now is WAY too violent to dump into the hands of kids anyways. I don't see who they are benefiting by decreasing the scathing realitys depicted in the original fallout games.