[Feature Request] Transportation
Moderator: Moderators
[Feature Request] Transportation
For transporting I think it would be cool if there were two different modes to define transport capacity. The first would be a unit limit, like TA already has, A transport can carry X units total, no matter what. Another capacity definition I'd like to see would be a maximum sum of groundplate areas. That way you get a lot more troops into a ship than you would tanks. Maybe also if these were both implemented, then using both tags would make it so that the transport will max out at either limit. That would let you simulate limited facilities in a very large transport (okay I'm thinking ships and/or spaceships here, where technically you have an obscenely high capacity for 'people' cargo, but the ships are clearly not equipped with the facilities made to handle the theoretical passenger limit). What do you think?
-
- Posts: 854
- Joined: 28 Jan 2005, 18:15
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
I'll clarify what I said when I spoke of a "sum of groundplate areas" for transport capacities. Let's say Peewees have 2x2 (thus, an area of 4) groundplates, Bulldogs have 3x3 (thus, an area of 9) groundplates (these dudes might not, I'm just giving an example), and a transport has a tag giving it a max groundplate capacity of 40. Then it can carry either 10 peewees (4x10=40), 4 Bulldogs (9x4=36), 4 Bulldogs and a peewee (9x4 +4=40), or some combo of that sort.