[Feature Request] Transportation

[Feature Request] Transportation

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FizWizz
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Joined: 17 Aug 2005, 11:42

[Feature Request] Transportation

Post by FizWizz »

For transporting I think it would be cool if there were two different modes to define transport capacity. The first would be a unit limit, like TA already has, A transport can carry X units total, no matter what. Another capacity definition I'd like to see would be a maximum sum of groundplate areas. That way you get a lot more troops into a ship than you would tanks. Maybe also if these were both implemented, then using both tags would make it so that the transport will max out at either limit. That would let you simulate limited facilities in a very large transport (okay I'm thinking ships and/or spaceships here, where technically you have an obscenely high capacity for 'people' cargo, but the ships are clearly not equipped with the facilities made to handle the theoretical passenger limit). What do you think?
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Kuroneko
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Post by Kuroneko »

Might aswell add a maxplate size for each unit.
Archangel of Death
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Post by Archangel of Death »

Well, I'm sure I wouldn't mind being able to do this. A dropship would love it I think.
Gnomre
Imperial Winter Developer
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Joined: 06 Feb 2005, 13:42

Post by Gnomre »

You could do this the hard way using unit heights in the script...
IMSabbel
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Post by IMSabbel »

well, i personally would like to see airtransport speed affected by load.
It cant be that those things are as nimble with a krogoths than will a peewee...
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GrOuNd_ZeRo
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Post by GrOuNd_ZeRo »

Well so far I have agreed with all the suggestions here.
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FizWizz
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Post by FizWizz »

Kuroneko wrote:Might aswell add a maxplate size for each unit.
If by that you mean there's a limit to how big of a unit you can load, then that's already supported, just like in Total Annihilation.
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GrOuNd_ZeRo
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Post by GrOuNd_ZeRo »

What they mean is more Starcraftish unit size, like a transport can only carry 3 bulldogs, but 10 peewee's for example.
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FizWizz
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Joined: 17 Aug 2005, 11:42

Post by FizWizz »

I'll clarify what I said when I spoke of a "sum of groundplate areas" for transport capacities. Let's say Peewees have 2x2 (thus, an area of 4) groundplates, Bulldogs have 3x3 (thus, an area of 9) groundplates (these dudes might not, I'm just giving an example), and a transport has a tag giving it a max groundplate capacity of 40. Then it can carry either 10 peewees (4x10=40), 4 Bulldogs (9x4=36), 4 Bulldogs and a peewee (9x4 +4=40), or some combo of that sort.
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