The mountains running across the map are terrain typed "void" to force ground units through the pass.
8.3mb
http://www.mufdvr.222clan.com/Hells_Pass.sd7


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when we played it we made an airbridge of sumotransporting atlasesIMSabbel wrote:Well, talking about gameplay, not spelling :) :
Well, that pass really looks nasty. especially with blocking wreckage and those small hills look like the give great defensive positions...
So i guess this map will result in an air only battle most of the time